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GestureManager to call OnSelect on focused object from Unity #81

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stbertou opened this issue Jun 28, 2016 · 6 comments
Closed

GestureManager to call OnSelect on focused object from Unity #81

stbertou opened this issue Jun 28, 2016 · 6 comments

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@stbertou
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Hi all

Another small change that would make it easier to work straight from the editor.
It would be great to call the "OnSelect" message when in the editor we either right mouse click or press a specific key (enter or space) like in the emulator.
Any thoughts?

-s

@NeerajW
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NeerajW commented Jun 28, 2016

@stbertou that sounds like a good idea.
Would you like to implement this feature?

@jwittner
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@stbertou I'm all about solutions that match the emulator! =)

@Subere23
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I have just been using
void OnMouseDown(){

OnSelect();

}

Has worked well for the most part.

@stbertou
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OK no worries I'll put a pull request later today

@stbertou
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#83

btw sorry about that looks like the PR contains both kind-of related changes, next time I'll make sure to create a branch for each feature

@NeerajW
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NeerajW commented Jul 7, 2016

#83 added this functionality. Closing issue.

@NeerajW NeerajW closed this as completed Jul 7, 2016
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4 participants