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GestureManager to call OnSelect on focused object from Unity #81
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@stbertou that sounds like a good idea. |
@stbertou I'm all about solutions that match the emulator! =) |
I have just been using OnSelect(); } Has worked well for the most part. |
OK no worries I'll put a pull request later today |
btw sorry about that looks like the PR contains both kind-of related changes, next time I'll make sure to create a branch for each feature |
#83 added this functionality. Closing issue. |
Hi all
Another small change that would make it easier to work straight from the editor.
It would be great to call the "OnSelect" message when in the editor we either right mouse click or press a specific key (enter or space) like in the emulator.
Any thoughts?
-s
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