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I have followed the tutorial and build the MR_RetailExperienceWorkshop Asset.scene on HL. The first set-up ended with FPS
less than 30Fps
So, I followed the following steps to get better performance
Disabled post-processing
Fps improved a bit
Disabled all real-time lights
Huge improvements. (no idea why used many lights)
Still, if you look at 'Rack with bottles' or 'Books rack' corners, the fps drops less than 40
My first impression is all the models are high-poly and look like not made for mobile hardware.
Could you please look into this? or are there any optimized versions available?
Thanks
Sabin M. George
The text was updated successfully, but these errors were encountered:
I have followed the tutorial and build the MR_RetailExperienceWorkshop Asset.scene on HL. The first set-up ended with FPS
less than 30Fps
So, I followed the following steps to get better performance
Fps improved a bit
Huge improvements. (no idea why used many lights)
Still, if you look at 'Rack with bottles' or 'Books rack' corners, the fps drops less than 40
My first impression is all the models are high-poly and look like not made for mobile hardware.
Could you please look into this? or are there any optimized versions available?
Thanks
Sabin M. George
The text was updated successfully, but these errors were encountered: