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Implement canceling edits in FZE, fix crashes related to canceling. (#…
…1610) * Implemented proper canceling for CanvasEditor * Implemented proper canceling for GridEditor * Possible fix for a crash in my implementation of canceling * Fixed a crash in FZE/Grid editor
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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