-
Notifications
You must be signed in to change notification settings - Fork 6.3k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added info to projects inside root, tests and common folders (#4413)
- Loading branch information
1 parent
bb22155
commit ad440f7
Showing
26 changed files
with
255 additions
and
56 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,16 @@ | ||
//{{NO_DEPENDENCIES}} | ||
// Microsoft Visual C++ generated include file. | ||
// Used by action_runner.rc | ||
|
||
////////////////////////////// | ||
// Non-localizable | ||
|
||
#define FILE_DESCRIPTION "PowerToys ActionRunner" | ||
#define INTERNAL_NAME "action_runner" | ||
#define ORIGINAL_FILENAME "action_runner.exe" | ||
|
||
// Non-localizable | ||
////////////////////////////// | ||
|
||
#define IDS_DOTNET_CORE_DOWNLOAD_FAILURE 101 | ||
#define IDS_DOTNET_CORE_DOWNLOAD_FAILURE_TITLE 102 | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
#include <windows.h> | ||
#include "resource.h" | ||
#include "../version.h" | ||
|
||
1 VERSIONINFO | ||
FILEVERSION FILE_VERSION | ||
PRODUCTVERSION PRODUCT_VERSION | ||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK | ||
#ifdef _DEBUG | ||
FILEFLAGS VS_FF_DEBUG | ||
#else | ||
FILEFLAGS 0x0L | ||
#endif | ||
FILEOS VOS_NT_WINDOWS32 | ||
FILETYPE VFT_DLL | ||
FILESUBTYPE VFT2_UNKNOWN | ||
BEGIN | ||
BLOCK "StringFileInfo" | ||
BEGIN | ||
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset | ||
BEGIN | ||
VALUE "CompanyName", COMPANY_NAME | ||
VALUE "FileDescription", FILE_DESCRIPTION | ||
VALUE "FileVersion", FILE_VERSION_STRING | ||
VALUE "InternalName", INTERNAL_NAME | ||
VALUE "LegalCopyright", COPYRIGHT_NOTE | ||
VALUE "OriginalFilename", ORIGINAL_FILENAME | ||
VALUE "ProductName", PRODUCT_NAME | ||
VALUE "ProductVersion", PRODUCT_VERSION_STRING | ||
END | ||
END | ||
BLOCK "VarFileInfo" | ||
BEGIN | ||
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset | ||
END | ||
END |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
//{{NO_DEPENDENCIES}} | ||
// Microsoft Visual C++ generated include file. | ||
// Used by UnitTests-CommonLib.rc | ||
|
||
////////////////////////////// | ||
// Non-localizable | ||
|
||
#define FILE_DESCRIPTION "PowerToys UnitTests-CommonLib" | ||
#define INTERNAL_NAME "UnitTests-CommonLib" | ||
#define ORIGINAL_FILENAME "UnitTests-CommonLib.dll" | ||
|
||
// Non-localizable | ||
////////////////////////////// |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,13 @@ | ||
//{{NO_DEPENDENCIES}} | ||
// Microsoft Visual C++ generated include file. | ||
// Used by app.rc | ||
// Used by interop.rc | ||
|
||
////////////////////////////// | ||
// Non-localizable | ||
|
||
#define FILE_DESCRIPTION "PowerToys Interop" | ||
#define INTERNAL_NAME "PowerToysInterop" | ||
#define ORIGINAL_FILENAME "PowerToysInterop.dll" | ||
|
||
// Non-localizable | ||
////////////////////////////// |
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,35 +1,36 @@ | ||
#include <windows.h> | ||
#include "resource.h" | ||
#include "../../../common/version.h" | ||
#include "../version.h" | ||
|
||
1 VERSIONINFO | ||
FILEVERSION FILE_VERSION | ||
PRODUCTVERSION PRODUCT_VERSION | ||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK | ||
FILEVERSION FILE_VERSION | ||
PRODUCTVERSION PRODUCT_VERSION | ||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK | ||
#ifdef _DEBUG | ||
FILEFLAGS VS_FF_DEBUG | ||
FILEFLAGS VS_FF_DEBUG | ||
#else | ||
FILEFLAGS 0x0L | ||
FILEFLAGS 0x0L | ||
#endif | ||
FILEOS VOS_NT_WINDOWS32 | ||
FILETYPE VFT_DLL | ||
FILESUBTYPE VFT2_UNKNOWN | ||
FILEOS VOS_NT_WINDOWS32 | ||
FILETYPE VFT_DLL | ||
FILESUBTYPE VFT2_UNKNOWN | ||
BEGIN | ||
BLOCK "StringFileInfo" | ||
BEGIN | ||
BLOCK "040904b0" // English (0x0409), Unicode (0x04B0) charset | ||
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset | ||
BEGIN | ||
VALUE "CompanyName", COMPANY_NAME | ||
VALUE "FileDescription", "PowerToys Notifications" | ||
VALUE "FileDescription", FILE_DESCRIPTION | ||
VALUE "FileVersion", FILE_VERSION_STRING | ||
VALUE "InternalName", "PowerToys Notifications" | ||
VALUE "InternalName", INTERNAL_NAME | ||
VALUE "LegalCopyright", COPYRIGHT_NOTE | ||
VALUE "OriginalFilename", "powertoys_notifications.dll" | ||
VALUE "ProductName", "PowerToys Notifications" | ||
VALUE "OriginalFilename", ORIGINAL_FILENAME | ||
VALUE "ProductName", PRODUCT_NAME | ||
VALUE "ProductVersion", PRODUCT_VERSION_STRING | ||
END | ||
END | ||
BLOCK "VarFileInfo" | ||
BEGIN | ||
VALUE "Translation", 0x409, 1200 | ||
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset | ||
END | ||
END |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,13 @@ | ||
#include <windows.h> | ||
//{{NO_DEPENDENCIES}} | ||
// Microsoft Visual C++ generated include file. | ||
// Used by notifications_dll.rc | ||
|
||
////////////////////////////// | ||
// Non-localizable | ||
|
||
#define FILE_DESCRIPTION "PowerToys Notifications" | ||
#define INTERNAL_NAME "Notifications" | ||
#define ORIGINAL_FILENAME "Notifications.dll" | ||
|
||
// Non-localizable | ||
////////////////////////////// |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
#include <windows.h> | ||
#include "resource.h" | ||
#include "../version.h" | ||
|
||
1 VERSIONINFO | ||
FILEVERSION FILE_VERSION | ||
PRODUCTVERSION PRODUCT_VERSION | ||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK | ||
#ifdef _DEBUG | ||
FILEFLAGS VS_FF_DEBUG | ||
#else | ||
FILEFLAGS 0x0L | ||
#endif | ||
FILEOS VOS_NT_WINDOWS32 | ||
FILETYPE VFT_DLL | ||
FILESUBTYPE VFT2_UNKNOWN | ||
BEGIN | ||
BLOCK "StringFileInfo" | ||
BEGIN | ||
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset | ||
BEGIN | ||
VALUE "CompanyName", COMPANY_NAME | ||
VALUE "FileDescription", FILE_DESCRIPTION | ||
VALUE "FileVersion", FILE_VERSION_STRING | ||
VALUE "InternalName", INTERNAL_NAME | ||
VALUE "LegalCopyright", COPYRIGHT_NOTE | ||
VALUE "OriginalFilename", ORIGINAL_FILENAME | ||
VALUE "ProductName", PRODUCT_NAME | ||
VALUE "ProductVersion", PRODUCT_VERSION_STRING | ||
END | ||
END | ||
BLOCK "VarFileInfo" | ||
BEGIN | ||
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset | ||
END | ||
END |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.