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If you create multiple melodies in a loop, stop melody does not stop them all playing. In this program, if you shake during the first melody, it stops and then passes back to the next melody to play.
I would expect this program to stop all melodies playing on shake ie not play the second melody.
This reproduces in MakeCode and on the device.
The text was updated successfully, but these errors were encountered:
The stop melody block seems confusing then. Perhaps the default should be 'Stop melody - current' to indicate that it will stop current melody playing but not 'all'.
If you create multiple melodies in a loop, stop melody does not stop them all playing. In this program, if you shake during the first melody, it stops and then passes back to the next melody to play.
I would expect this program to stop all melodies playing on shake ie not play the second melody.
This reproduces in MakeCode and on the device.
The text was updated successfully, but these errors were encountered: