Skip to content

Latest commit

 

History

History
307 lines (196 loc) · 23.5 KB

cmake-presets.md

File metadata and controls

307 lines (196 loc) · 23.5 KB

Configure and build with CMake Presets in Visual Studio Code

CMake supports two files that allow users to specify common configure, build, and test options and share them with others: CMakePresets.json and CMakeUserPresets.json. You can use these files to drive CMake in Visual Studio and Visual Studio Code, in a continuous integration (CI) pipeline, and from the command line.

CMakePresets.json is for saving project-wide builds. CMakeUserPresets.json is for developers to save their own local builds. Their integration is available in CMake Tools version 1.7 and later.

This article contains information about CMakePresets.json integration in the CMake Tools extension for Visual Studio Code. Here are helpful links:

We recommend CMakePresets.json as an alternative to kits and variants files. To enable or disable CMakePresets.json integration in the CMake Tools extension, see Enable CMakePresets.json in the CMake Tools extension.

Supported CMake and CMakePresets.json versions

The CMake Tools extension supports version 2 or later for the CMakePresets.json and CMakeUserPresets.json files. You can update your file version by incrementing the version field in the root object. For an example and more information, see CMakePresets.json.

CMake version 3.20 or later is required when you're invoking CMake with CMakePresets.json (version 2 or later) from the command line. CMake Tools reads and evaluates CMakePresets.json and CMakeUserPresets.json. It doesn't invoke CMake directly with the --preset option. So, CMake version 3.20 or later isn't strictly required when you're building with CMakePresets.json inside Visual Studio Code. We recommend using CMake version 3.14 or later.

Enable CMakePresets.json in the CMake Tools extension

A new setting, cmake.useCMakePresets, has been added to settings.json:

Setting Description Accepted values Default value
cmake.useCMakePresets Use CMakePresets.json to drive CMake configure, build, and test always, never, auto auto

The auto value evaluates to always if there's a CMakePresets.json file in cmake.sourceDirectory for the active folder. It evaluates to never if there's no CMakePresets.json file in cmake.sourceDirectory for the active folder. Set cmake.useCMakePresets to always or never to explicitly enable or disable CMakePresets.json integration for all CMake projects.

Configure and build

You can configure and build your CMake project by using a series of commands. Open the command palette in Visual Studio Code with Ctrl+Shift+P:

Screenshot that shows the command palette with a list of commands.

CMake: Select Configure Preset

CMake: Select Configure Preset lists the union of non-hidden Configure Presets defined in CMakePresets.json and CMakeUserPresets.json. Select a Configure Preset to make it the active Configure Preset. This is the configurePreset value that's used when CMake is invoked to generate the project build system. The active Configure Preset appears on the status bar.

CMake Tools uses the value of hostOS in the Microsoft Visual Studio Settings vendor map to hide Configure Presets that don't apply to your platform. For more information, see the entry for hostOS in the table under Visual Studio Settings vendor map.

CMake: Configure

To configure the project, run CMake: Configure from the command palette. This is the same as running cmake --preset <configurePreset> from the command line, where <configurePreset> is the name of the active Configure Preset.

Note

If you're a windows developer, you must open Visual Studio Code from a developer command prompt. Or, run the CMake: Scan for Compilers command before the CMake Tools extension can detect build tools (CMake, Ninja) that are installed with Visual Studio.

CMake: Select Build Preset

CMake: Select Build Preset lists the Default Build Preset and the union of non-hidden Build Presets defined in CMakePresets.json and CMakeUserPresets.json. The Default Build Preset is equivalent to passing cmake --build with no additional arguments from the command line. Select a Build Preset to make it the active Build Preset. This is the buildPreset value that's used when CMake is invoked to build the project. The active Build Preset is displayed on the status bar.

All Build Presets must specify an associated configurePreset value. CMake Tools hides Build Presets that don't apply to the active Configure Preset. For more information, see the list of Build Presets.

CMake: Build

Run CMake: Build from the command palette to build the entire project. This is the same as running cmake --build --preset <buildPreset> from the command line, where <buildPreset> should be replaced by the name of the active Build Preset.

Run CMake: Build Target from the command palette to build a single target with the instructions encoded in the active Build Preset.

Test

CTest is the CMake test driver program and is integrated with the CMake Tools extension. For more information, see the CTest documentation.

CMake: Select Test Preset

CMake: Select Test Preset lists the default Test Preset and the union of non-hidden Test Presets defined in CMakePresets.json and CMakeUserPresets.json. The default Test Preset is the same as invoking ctest with no other arguments from the command line.

Select a Test Preset to make it the active Test Preset. This is the testPreset value that will be used when you invoke CTest to run tests. The active Test Preset appears on the status bar.

All Test Presets must specify an associated configurePreset value. CMake Tools will hide Test Presets that don't apply to the active Configure Preset. For more information, see the list of Test Presets.

CMake: Run Tests

To invoke CTest, run CMake: Run Tests from the command palette. This is the same as running ctest --preset <testPreset> from the command line, where <testPreset> is the name of the active Test Preset.

Status bar behavior

The status bar displays the active Configure Preset, Build Preset, and Test Preset:

Screenshot of the Visual Studio Code status bar, showing the active Configure Preset, Build Preset, and Test Preset.

To show or hide individual status bar icons, you can modify cmake.statusbar.advanced in settings.json.

Add new presets

All commands and preset templates modify CMakePresets.json. You can add new user-level presets by directly editing CMakeUserPresets.json. Use forward slashes (/) for paths in CMakePresets.json and CMakeUserPresets.json.

Add new Configure Presets

To add a new Configure Preset to CMakePresets.json, run the CMake: Add Configure Preset command. This command lists several Configure Preset templates, along with a [Scan for Compilers] option in the command palette. [Scan for Compilers] returns all of the GCC and Clang compilers on your PATH, all compilers found in cmake.mingwSearchDir and cmake.emscriptenSearchDirs, and the latest instances of cl.exe installed with Visual Studio.

Screenshot of the list of configure presets.

  • Select Inherit from Configure Preset to inherit from an existing Configure Preset. For more information about inheritance, see the list of Configure Presets.
  • Select the Toolchain File template to configure your CMake project with a CMake toolchain file.
  • Select the Custom template to configure an empty Configure Preset.
  • Select [Scan for Compilers] to search for C/C++ compilers on your machine.

The selected template will be added to CMakePresets.json if CMakePresets.json exists. Otherwise, the template will be copied into a new CMakePresets.json file. For more information on editing Configure Presets, see Edit presets.

Note

CMake Tools selects the most recent version of cl.exe installed by default. If you're a Windows developer, you can specify a compiler version with the toolset option in CMakePresets.json. For more information, see the list of Configure Presets and Toolset Selection.

Add new Build Presets

To add a new Build Preset to CMakePresets.json, run the CMake: Add Build Preset command. This command lists several Build Preset templates in the command palette:

  • Select Create from Configure Preset to display a list of configurePresets values defined in CMakePresets.json. After you select a Configure Preset, an empty Build Preset associated with the selected Configure Preset will be created.
  • Select Inherit from Build Preset to display a list of buildPresets values defined in CMakePresets.json. After you select a Build Preset, a new Build Preset that inherits from the selected Build Preset will be created.
  • Select Custom to configure an empty Build Preset.

For more information on editing Build Presets, see the list of Build Presets.

Add new Test Presets

To add a new Test Preset to CMakePresets.json, run the CMake: Add Test Preset command. This command lists several Test Preset templates in the command palette:

  • Select Create from Configure Preset to display a list of configurePresets values defined in CMakePresets.json. After you select a Configure Preset, an empty Test Preset associated with the selected Configure Preset will be created.
  • Select Inherit from Test Preset to display a list of testPresets values defined in CMakePresets.json. After you select a Test Preset, a new Test Preset that inherits from the selected Test Preset will be created.
  • Select the Custom template to configure an empty Test Preset. For more information about editing Test Presets, see the list of Test Presets.

Edit presets

The official CMake documentation is the best resource for editing Configure Presets, Build Presets, and Test Presets. The following information is a subset of the CMake documentation that covers common actions.

Select your compilers

You can set C and C++ compilers with cacheVariables.CMAKE_C_COMPILER and cacheVariables.CMAKE_CXX_COMPILER in a Configure Preset. This is equivalent to passing -D CMAKE_C_COMPILER=<value> and -D CMAKE_CXX_COMPILER=<value> to CMake from the command line. For more information, see CMAKE_<LANG>_COMPILER.

You can specify the name of a compiler on your PATH instance or an environment variable that evaluates to the full path of a compiler. Full paths are discouraged so that the file will remain shareable.

When you build with the Visual C++ toolset, CMake Tools automatically sources the environment from the latest version of the Visual Studio Build Tools installed on your system. You can specify a compiler version with the toolset option in CMakePresets.json. For more information, see Configure Presets and Toolset Selection.

A preset that builds for 64-bit Windows with cl.exe and a Visual Studio Generator might set compilers like this:

"architecture": {
   "value": "x64",
   "strategy": "set"
},
"cacheVariables": {
   "CMAKE_BUILD_TYPE": "Debug",
   "CMAKE_C_COMPILER": "cl",
   "CMAKE_CXX_COMPILER": "cl",
   "CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}"
 },

A preset that builds with GCC version 8 on Linux or macOS might set compilers like this:

"cacheVariables": {
    "CMAKE_BUILD_TYPE": "Debug",
    "CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
    "CMAKE_C_COMPILER": "gcc-8",
    "CMAKE_CXX_COMPILER": "g++-8"
}

You can also set compilers with a CMake toolchain file. Toolchain files can be set with cacheVariables.CMAKE_TOOLCHAIN_FILE, which is equivalent to passing -D CMAKE_TOOLCHAIN_FILE=<value> to CMake from the command line. A CMake toolchain file is most often used for cross-compilation. For more information on authoring CMake toolchain files, see CMake toolchains.

Select your generator

Configure Preset templates default to the Visual Studio Generator on Windows, and Ninja on Linux and macOS. You can specify a new generator with the generator option in a Configure Preset. This is equivalent to passing -G to CMake from the command line. For more information, see CMake generators.

Note

If you're a Windows developer, be sure to set architecture.strategy and toolset.strategy to external when you're building with a command-line generator like Ninja on Windows.

Set and reference environment variables

You can set environment variables by using the environment map. Environment variables are inherited through the inherits field, but you can override them as desired. A preset's environment will be the union of its own environment and the environment from all its parents.

If multiple inherits presets provide conflicting values for the same variable, the earlier preset in the inherits list will be preferred. You can unset a variable inherited from another preset by setting it to null.

Environment variables set in a Configure Preset also automatically flow to associated Build Presets and Test Presets, unless inheritConfigureEnvironment is set to false. For more information, see the list of Configure Presets.

You can reference environment variables by using the $env{<variable-name>} and $penv{<variable-name>} syntax. For more information, see Macro Expansion.

Select your target and host architecture when building with the Visual C++ toolset

The target architecture (x64, Win32, ARM64, or ARM) can be set with architecture.value. This is equivalent to passing -A to CMake from the command line. For more information, see Platform Selection.

Note

Currently, Visual Studio Generators expect the Win32 syntax and command-line generators (like Ninja) expect the x86 syntax when you're building for x86.

You can set the host architecture (x64 or x86) and toolset by using toolset.value. This is equivalent to passing -T to CMake from the command line. For more information, see Toolset Selection.

architecture.strategy and toolset.strategy tell CMake how to handle the architecture and toolset fields:

  • set means CMake will set the respective value. It should be used with IDE generators like the Visual Studio Generator.
  • external means CMake will not set the respective value. It should be used with command-line generators like Ninja.

Vendors like Visual Studio can then source the required environment before CMake is invoked. For more information about the architecture and toolset fields, see the list of Configure Presets.

For a full list of IDE generators that support the architecture field, see CMAKE_GENERATOR_PLATFORM. For a full list of IDE generators that support the toolset field, see CMAKE_GENERATOR_TOOLSET.

Enable Vcpkg integration

Vcpkg helps you manage C and C++ libraries on Windows, Linux, and macOS. A vcpkg toolchain file (vcpkg.cmake) must be passed to CMake to enable vcpkg integration. For more information, see the vcpkg documentation.

Set the path to vcpkg.cmake with the VCPKG_ROOT environment variable in CMakePresets.json:

"cacheVariables": {
   "CMAKE_TOOLCHAIN_FILE": {
      "value": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
       "type": "FILEPATH"
    }
 },

VCPKG_ROOT should be set to the root of your vcpkg installation. For more information, see vcpkg environment variables.

If you're already using a CMake toolchain file and want to enable vcpkg integration, see Using multiple toolchain files. Follow those instructions to use an external toolchain file with a project by using vcpkg.

Substitute commands in launch.json and settings.json

CMake Tools supports command substitution for launch commands when CMakePresets.json integration is enabled. For more information, see Command substitution.

Ignored settings

CMakePresets.json should be the source of truth for all settings related to configure, build, and test. This eliminates behavior specific to Visual Studio Code and ensures that your CMake and CTest invocations can be reproduced from the command line.

The following settings in settings.json either duplicate options in CMakePresets.json or no longer apply. These settings will be ignored when CMakePresets.json integration is enabled. Ignored settings will be logged to the Output Window when you run CMake: Configure.

Ignored setting in settings.json CMakePresets.json equivalent
cmake.buildArgs Various options in buildPreset
cmake.buildDirectory configurePresets.binaryDir
cmake.buildEnvironment buildPresets.environment
cmake.buildToolsArgs buildPresets.nativeToolOptions
cmake.cmakePath configurePresets.cmakeExecutable
cmake.configureArgs Various options in configurePreset
cmake.configureEnvironment configurePresets.environment
cmake.configureSettings configurePresets.cacheVariables
cmake.ctestParallelJobs testPresets.execution.jobs
cmake.ctestArgs Various options in testPreset
cmake.defaultVariants Doesn't apply
cmake.environment configurePresets.environment
cmake.generator configurePresets.generator
cmake.ignoreKitEnv Doesn't apply
cmake.installPrefix configurePresets.cacheVariables.CMAKE_INSTALL_PREFIX
cmake.parallelJobs buildPresets.jobs
cmake.platform configurePresets.architecture
cmake.preferredGenerators configurePresets.generator
cmake.setBuildTypeOnMultiConfig configurePresets.cacheVariables.CMAKE_BUILD_TYPE
cmake.testEnvironment testPresets.environment
cmake.toolset configurePresets.toolset

Unsupported commands

The following commands are not supported when CMakePresets.json integration is enabled:

  • CMake: Quick Start
  • CMake: Select Variant
  • CMake: Scan for Kits
  • CMake: Select a Kit
  • CMake: Edit User-Local CMake Kits

Troubleshoot

If things aren't working as expected, you can try a few troubleshooting steps.

If either CMakePresets.json or CMakeUserPresets.json is invalid, none of the presets in the invalid file will be available for selection. CMake Tools IntelliSense can help you catch many of these JSON errors, but it won't know if you're referencing a preset with inherits or configurePreset by the wrong name.

To check if your preset files are valid, run cmake --list-presets from the command line at the root of your project directory. (CMake 3.20 or later is required.) If either file is invalid, you'll see the following error:

CMake Error: Could not read presets from
C:/Users/<user>/source/repos/<project-name>: JSON parse error

If you're working on Windows, CMake must be on PATH.

Other troubleshooting steps include:

  • Confirm that cmake.exe and your generator are installed and on PATH. If you're working on Windows, run the CMake: Scan for Compilers command so the extension can detect build tools installed with Visual Studio.
  • Delete the cache and reconfigure the project (CMake: Delete Cache and Reconfigure).
  • Reset the CMake Tools extension state (CMake: Reset CMake Tools Extension State).
  • Increase the logging level (cmake.loggingLevel in settings.json) and/or check the log file (CMake: Open the CMake Tools Log File).

If you identify a problem, the best way to report it is by submitting an issue to the CMake Tools extension repository.

Run CMake from the command line or a CI pipeline

You can use the same CMakePresets.json and CMakeUserPresets.json files to invoke CMake in Visual Studio Code, and from the command line. The CMake and CTest documentation are the best resources for invoking CMake and CTest with --preset. CMake version 3.20 or later is required.

You can run the following commands from the directory where your CMakePresets.json file is located:

cmake --list-presets=all .
cmake --preset <configurePreset-name>
cmake --build --preset <buildPreset-name>
ctest --preset <testPreset-name>

For information on building with a command-line generator on Windows, see Sourcing the environment when building with command-line generators on Windows.

Example CMakePresets.json file

See the CMakePresets.json file checked in the box2d-lite code sample. It contains examples of Configure Presets, Build Presets, and Test Presets.

Next steps