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There is something I don't understand concerning placeholders order.
If I use the "interval" snippet alone, there is no problem : using TAB, I can switch placeholders in expected order : 1:left->2:right->3:left_value->4:right_value->0.
But if I use the "pth"snippet, then, inside of this snippet, if I trigger the "interval" snippet, I would expect being able to browse placeholders in the same order than in the previous case, however it's not the case : the actual order is 1:left->2:right**->0->**3:left_value->4:right_value->0(from pth snippet)
Is this a bug or is there something I did not understand ?
VS Code version: Code 1.27.1 (5944e81, 2018-09-06T09:21:18.328Z)
OS version: Windows_NT x64 10.0.17134
System Info
Item
Value
CPUs
Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (4 x 2496)
Issue Type: Bug
I have two snippets (for latex documents) defined in latex.json snippets file :
There is something I don't understand concerning placeholders order.
If I use the "interval" snippet alone, there is no problem : using TAB, I can switch placeholders in expected order :
1:left->2:right->3:left_value->4:right_value->0
.But if I use the "pth"snippet, then, inside of this snippet, if I trigger the "interval" snippet, I would expect being able to browse placeholders in the same order than in the previous case, however it's not the case : the actual order is
1:left->2:right**->0->**3:left_value->4:right_value->0(from pth snippet)
Is this a bug or is there something I did not understand ?
VS Code version: Code 1.27.1 (5944e81, 2018-09-06T09:21:18.328Z)
OS version: Windows_NT x64 10.0.17134
System Info
checker_imaging: disabled_off
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
rasterization: enabled
video_decode: enabled
video_encode: enabled
webgl: enabled
webgl2: enabled
Extensions (7)
(1 theme extensions excluded)
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