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Windows.Win32.UI.Shell._SHGDNF not found in 2nd winmd
Windows.Win32.UI.Shell.IShellFolder.GetDisplayNameOf : uFlags...UInt32 => SHGDNF
Windows.Win32.UI.Shell.IShellFolder.SetNameOf : uFlags...UInt32 => SHGDNF
Windows.Win32.UI.Shell.SHGDNF not found in 1st winmd
From Rust Discord (#windows-dev)
flags
parameter better typed_SHGDNF
also appears to be incorrectly typed asint
(should beuint
) pershobjidl.h
:typedef DWORD SHGDNF;
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