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Look into making it completely functional/stateless:
getFrame(frameNum, parameters) -> calculates transitions and everything to return a calculated frame
getFrame(frameNum, parameters)
This allows for making a GUI with seeking to any random frame
Must have workaround for non-seekable streams like ffmpeg pipe
Also cache low resolution/low framerate version of each input video cut so we can render preview faster
The text was updated successfully, but these errors were encountered:
I made a working statelessMode for the video frame source in https://github.com/mifi/editly/tree/stateless
statelessMode
However the hard part is to convert the main loop and its logic and state into a pure stateless function:
editly/index.js
Line 436 in ccd42cc
Sorry, something went wrong.
I made a function
Line 372 in fc2cb57
...which will render a single frame at the specified time to a PNG. Useful for testing and could be useful in the future.
Example: renderSingleFrame.js
TODO:
renderSingleFrame
Wow I just found this project which does exactly this: https://www.remotion.dev/
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Look into making it completely functional/stateless:
getFrame(frameNum, parameters)
-> calculates transitions and everything to return a calculated frameThis allows for making a GUI with seeking to any random frame
Must have workaround for non-seekable streams like ffmpeg pipe
Also cache low resolution/low framerate version of each input video cut so we can render preview faster
The text was updated successfully, but these errors were encountered: