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classAnimation6ip.h
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classAnimation6ip.h
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#pragma once
// Drawing to Input Panel
void Animation::drawConsole()
{
// Text Lines
float k0 = 0;
float k1 = 1;
float k2 = 1;
float k3 = 1;
float k4 = 1;
float x0;
float xc;
float Line1_TitleConsole;
float Line2_MessageConsole;
float Line3_Inputs;
if (gmode == 1) { k0 = 5; k1 = 0.5; k2 = 0.6; k3 = 1; k4 = 1; }
if (gmode == 2) { k0 = 9; k1 = 0; k2 = 1.4; k3 = 2; k4 = 2; }
if (gmode == 3) { k0 = 9; k1 = 0; k2 = 1.4; k3 = 2; k4 = 2; }
if (gmode == 4) { k0 = 5; k1 = 0; k2 = 1.4; k3 = 1; k4 = 1; }
if (gmode == 5) { k0 = 5; k1 = 0; k2 = 1.4; k3 = 1; k4 = 1; }
if (gmode == 6) { k0 = 5; k1 = 0; k2 = 1.4; k3 = 1; k4 = 1; }
x0 = vspace(1);
xc = scrw / 2;
Line1_TitleConsole = iph - vspace(k0);
Line2_MessageConsole = Line1_TitleConsole + vspace(k3);
Line3_Inputs = Line2_MessageConsole + vspace(k4);
al_draw_filled_rectangle(vspace(1), Line1_TitleConsole-vspace(k1), scrw-vspace(1), Line1_TitleConsole + vspace(k2), AZUL_BLUE);
al_draw_textf(font, text_color, xc, Line1_TitleConsole, ALLEGRO_ALIGN_CENTER, this->consoletitle);
al_draw_textf(font, text_color, x0, Line2_MessageConsole, ALLEGRO_ALIGN_LEFT, this->consolemessage, this->tmp);
al_draw_textf(font, text_color, x0, Line3_Inputs, ALLEGRO_ALIGN_LEFT, "Input=%.8f", this->input);
al_draw_textf(font, text_color, scrw-vspace(1), Line3_Inputs, ALLEGRO_ALIGN_RIGHT, "Float decimals: . = , ");
}
void Animation::drawButtons()
{
// Lines XY
float k = 1;
switch (gmode)
{
case 1: // 640 x 480 (Full)
k = 2;
break;
case 2: // 800 x 600 (Full)
k = 2;
break;
case 3: // 800 x 600
k = 2;
break;
case 4: // 1200 x 600
k = 1.3;
break;
case 5: // 1300 x 600
k = 1.3;
break;
case 6: // Full screen
k = 1.4;
break;
default:
k = 1;
break;
}
float dline = vspace(1);
float x0 = dline; float y0 = dline;
float xc = scrw / 2;
float Line1 = 0.5*dline;
float Line2 = Line1 + k * dline;
float Line3 = Line2 + k * dline;
// Text Lines
const char* txtline1=NULL;
const char* txtline2=NULL;
const char* txtline3=NULL;
switch (gmode)
{
case 1: // 640 x 480 (Full)
txtline1 = "[RUN=R] [BACKWARDS=B] [PAUSE=P] [STOP=S] [HELP=H] [ABOUT=O] [CLEAR=C] [QUIT=ESC]";
txtline2 = "[RESET=E] [SET ELECTRIC CONSTANT=K] [AXES=A] [GRID=G] [X-SCALE=X] [Y-SCALE=Y]";
txtline3 = "[DARK BG=D] [WHITE BG=W] [SET GRAVITY=F] [SHOW/HIDE LABELS=L] [SAVE GRAPHIC=V]";
break;
case 2: // 800 x 600 (Full)
txtline1 = "[ RUN = R ] [ BACKWARDS = B ] [ PAUSE = P ] [ STOP = S ] [ HELP = H ] [ ABOUT = O ] [ CLEAR = C ] [ QUIT = ESC ]";
txtline2 = "[ RESET = E ] [ SET ELECTRIC CONSTANT = K ] [ SHOW/H. AXES = A ] [ SHOW/H. GRID = G ] [ NEW X-SCALE = X ] [ NEW Y-SCALE = Y ]";
txtline3 = "[ DARK BACKGROUND = D ] [ WHITE BACKGROUND = W ] [ SET GRAVITY = F ] [ SHOW/HIDE LABELS = L ] [ SAVE GRAPHIC = V ]";
break;
case 3: // 800 x 600 (Full)
txtline1 = "[ RUN = R ] [ BACKWARDS = B ] [ PAUSE = P ] [ STOP = S ] [ HELP = H ] [ ABOUT = O ] [ CLEAR = C ] [ QUIT = ESC ]";
txtline2 = "[ RESET = E ] [SET ELECTRIC CONSTANT=K] [ SHOW/HIDE AXES = A ] [ SHOW/HIDE GRID = G ] [ NEW X-SCALE = X ] [ NEW Y-SCALE = Y ]";
txtline3 = "[ DARK BACKGROUND = D ] [ WHITE BACKGROUND = W ] [ SET GRAVITY=F ] [ SHOW/HIDE LABELS = L ] [ SAVE GRAPHIC = V ]";
break;
case 4: // 1200 x 600
txtline1 = "[ RUN = R ] [ BACKWARDS = B ] [ PAUSE = P ] [ STOP = S ] [ HELP = H ] [ ABOUT = O ] [ CLEAR = C ] [ QUIT = ESC ]";
txtline2 = "[ RESET = E ] [ SET ELECTRIC CONSTANT = K ] [ SHOW/H. AXES = A ] [ SHOW/H. GRID = G ] [ X-SCALE = X ] [ Y-SCALE = Y ]";
txtline3 = "[ DARK BACKGROUND = D ] [ WHITE BACKGROUND = W ] [ SET GRAVITY = F ] [ SHOW/HIDE LABELS = L ] [ SAVE GRAPHIC = V ]";
break;
case 5: // 1300 x 600
txtline1 = "[ RUN = R ] [ BACKWARDS = B ] [ PAUSE = P ] [ STOP = S ] [ HELP = H ] [ ABOUT = O ] [ CLEAR = C ] [ QUIT = ESC ]";
txtline2 = "[ RESET = E ] [ SET ELECTRIC CONSTANT = K ] [ SHOW/H. AXES = A ] [ SHOW/H. GRID = G ] [ X-SCALE = X ] [ Y-SCALE = Y ]";
txtline3 = "[ DARK BACKGROUND = D ] [ WHITE BACKGROUND = W ] [ SET GRAVITY = F ] [ SHOW/HIDE LABELS = L ] [ SAVE GRAPHIC = V ]";
break;
case 6: // Full screen
txtline1 = "[ RUN = R ] [ BACKWARDS = B ] [ PAUSE = P ] [ STOP = S ] [ HELP = H ] [ ABOUT = O ] [ CLEAR = C ] [ QUIT = ESC ]";
txtline2 = "[ RESET = E ] [ SET ELECTRIC CONSTANT = K ] [ SHOW/HIDE AXES = A ] [ SHOW/HIDE GRID = G ] [ X-SCALE = X ] [ Y-SCALE = Y ]";
txtline3 = "[ DARK BACKGROUND = D ] [ WHITE BACKGROUND = W ] [ SET GRAVITY = F ] [ SHOW/HIDE LABELS = L ] [ SAVE GRAPHIC = V ]";
break;
default:
txtline1 = "[RUN=R] [BACKWARDS=B] [PAUSE=P] [STOP=S] [HELP=H] [ABOUT=O] [CLEAR=C] [QUIT=ESC]";
txtline2 = "[RESET=E][SET ELECT.C.=K][SHOW/H. AXES=A][SHOW/H. GRID=G][X-SCALE=X][Y-SCALE=Y]";
txtline3 = "[DARK BG=D] [WHITE BG=W] [SET GRAVITY=F] [SHOW/HIDE LABELS=L] [SAVE GRAPHIC=V]";
break;
}
// Line 1
al_draw_textf(font, text_color, xc, Line1, ALLEGRO_ALIGN_CENTER, txtline1);
// Line 2
al_draw_textf(font, text_color, xc, Line2, ALLEGRO_ALIGN_CENTER, txtline2);
// Line 3
al_draw_textf(font, text_color, xc, Line3, ALLEGRO_ALIGN_CENTER, txtline3);
}
void Animation::ipdraw()
{
this->drawButtons();
this->drawConsole();
}