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This seems to run against all of the docs that I can find on GetCell(). Is there a specific reason this pattern isn't being followed for the EntryElement?
The text was updated successfully, but these errors were encountered:
I believe that this was due to too much state to reset on the entry, so I just pay the price for every entry, it is not as reusable, but I did not think that there woudl be too many entry elements created, so the price was fine.
This seems to run against all of the docs that I can find on GetCell(). Is there a specific reason this pattern isn't being followed for the EntryElement?
The text was updated successfully, but these errors were encountered: