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  1. GBRaycaster GBRaycaster Public

    An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.

    C++ 10 1

  2. CocosWolf3D CocosWolf3D Public

    A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.

    C++ 14 2

  3. TheForgottenTomb TheForgottenTomb Public

    A demo of the GridBasedRaycaster project that uses realtime lighting and particle effects.

    C++ 6 1