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Maps

Introduction

A :cpp:class:`FSTR::Map` is analogous to the Wiring :cpp:class:`HashMap` class, allowing content to be indexed using a key value.

The Map contains an array of :cpp:class:`FSTR::MapPair` structures:

struct MapPair<KeyType, ContentType> {
   KeyType key_;
   ContentType* content_;
};

KeyType can be any simple type such as char, int, float, enum etc. It may also be a String Object (or, more precisely, String*).

ContentType can be any Object type (String, Array, Vector or Map). This allows hierarchical structures to be created.

Example: int ⇒ String

Here's a basic example using integer keys:

#include <FlashString/Map.hpp>

IMPORT_FSTR_LOCAL(content1, PROJECT_DIR "/files/index.html");
IMPORT_FSTR_LOCAL(content2, PROJECT_DIR "/files/favicon.html");

DEFINE_FSTR_MAP(intmap, int, FSTR::String,
   {35, &content1},
   {180, &content2}
);

You should generally use :c:func:`IMPORT_FSTR_LOCAL` when referencing imported objects. If you need global access to imported data as well, then use :c:func:`IMPORT_FSTR`.

Note

Older toolchains (generally GCC earlier than version 6) will fail to compile with error: the value of 'FS_content1' is not usable in a constant expression.

You can work around this as follows:

IMPORT_FSTR(content1, PROJECT_DIR "/files/index.html"); // Make this a global reference
IMPORT_FSTR_LOCAL(content2, PROJECT_DIR "/files/favicon.html");

DEFINE_FSTR_MAP(intmap, int, FSTR::String,
   {35, &FSTR_DATA_NAME(FS_content1).as<FSTR::String>()}, // Cast the actual content
   {180, &content2}
);

We can now do this:

void printValue(int key)
{
   auto value = intmap[key];
   if(value) {
      Serial.printf("Found '%u' in map, containing %u chars\n", value.key(), value.content().length());
      Serial.println(value.printer());
   } else {
      Serial.printf("Couldn't find '%u' in map\n", key);
   }
}

Example: String ⇒ String

Both the key and the content are stored as Strings:

#include <FlashString/Map.hpp>

DEFINE_FSTR_LOCAL(key1, "index.html");
DEFINE_FSTR_LOCAL(key2, "favicon.ico");
IMPORT_FSTR_LOCAL(content1, PROJECT_DIR "/files/index.html");
IMPORT_FSTR_LOCAL(content2, PROJECT_DIR "/files/favicon.html");

DEFINE_FSTR_MAP(fileMap, FlashString, FlashString,
   {&key1, &content1},
   {&key2, &content2},
);

We can now do this:

void onFile(HttpRequest& request, HttpResponse& response)
{
   String fileName = request.uri.getRelativePath();
   auto& value = fileMap[fileName];
   if(value) {
      // Found
      Serial.printf("Found '%s' in fileMap\n", String(value.key()).c_str());
      auto stream = new FlashMemoryStream(value);
      response.sendDataStream(stream, ContentType::fromFullFileName(fileName));
   } else {
      Serial.printf("File '%s' not found\n", fileName.c_str());
   }
}

Note

As with Vector<String>, Map<String, ...> lookups are by default case-insensitive.

If you require a case-sensitive lookup, use the indexOf method with ignoreCase = false.

Structure

The macro in the first example above produces a structure like this:

constexpr const struct {
   ObjectBase object;
   MapPair<int, String> data[2];
} __fstr__intmap PROGMEM = {
   {16},
   {35, &content1},
   {180, &content2},
};
const Map<int, String>& intmap = __fstr__intmap.object.as<Map<int, String>>();

Note: FSTR:: namespace qualifier omitted for clarity.

Usually, each MapPair is 8 bytes, but if the key is a double or int64 it would be 12 bytes.

Macros

.. doxygengroup:: fstr_map
   :content-only:

Class Templates

.. doxygenclass:: FSTR::Map
   :members:
.. doxygenclass:: FSTR::MapPair
   :members: