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CRASH when you claim furniture that will delete itself #2029

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samuellsk opened this issue Aug 30, 2023 · 0 comments
Open

CRASH when you claim furniture that will delete itself #2029

samuellsk opened this issue Aug 30, 2023 · 0 comments

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@samuellsk
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image

i know, not a vanilla bug ... yet....

Have a few controllers in the prebuilt base that player is supposed to claim in the end of "tutorial" , but if he does that before all the controllers (invisible furniture on the ceiling...) is removed (controller has RemoveFurniture function after executing actions) , than this crash will pop.

short example:

"ABYSSUS_TOMB_SCROLL_USED"
{
name = "scroll check"
canBuildOutsideOfTerritory = true
layer = MIDDLE
tickType = Effect Filter Frequency 3 {
Filter Flag "abyssus_tomb_scroll_used_message" {
some stuff...
...
SetFlag "abyssus_tomb_scroll_used_message" false
RemoveFurniture "ABYSSUS_TOMB_SCROLL_USED"
}
..
.

If player claims the tiles , before this is triggered, the remove furniture will crash the game.

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