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Releases: milesthenerd/AM2R-Multitroid

AM2R Co-op Mod Beta V1.1.2

09 Feb 06:00
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This version is WAYYYY outdated. Get this instead: https://github.com/lassiterm/AM2R-Multitroid/releases/latest

Bugfixes

  • Fixed crash when re-entering metroid rooms
  • Fixed (I hope) the random crash upon creating a new save

This was just a quick fix for some game-breaking issues. This does not require any server update.

How to play:

Enter the server ip, your nametag, and server port in the mod settings.ini to connect. Pressing F1 will make an attempt to connect to the server. F2 will disconnect from the server. F3 will show the current random seed. F4 will toggle nametags.

To get random seeds to sync, follow these steps: Both players need to be connected on the main menu. One player needs to start a random run, and when they spawn in, the other players should get a message that says "Seed received." The other players should then be able to start a random run and the seed will be the same.

If you run into any issues or have suggestions, feel free to @milesthenerd in the AM2R Discord Server!

THE HOST NEEDS TO DOWNLOAD THE CORRESPONDING SERVER VERSION HERE: https://github.com/lassiterm/AM2R-Server/releases/tag/v1.1.1

To install the Linux version of the mod, replace the xdelta files in the patch_data folder of the Linux autopatcher with the ones from this zip. Move the files from the files_to_copy folder of the mod zip into the files_to_copy folder of the autopatcher. If you'll be making an appimage, make sure to remove the mod settings.ini. The game will generate the file itself in home/your_username_here/.config so you can still edit it.

AMD and Intel graphics users on Linux may also run into a segfault or llvm crash when running the game. If so, launch the game with R600_DEBUG=mono, R600_DEBUG=vs.ps, or R600_DEBUG=check_vm. It's not a guarantee which one will work, so you'll likely have to try them all.

AM2R Co-op Mod Beta V1.1.1

08 Feb 06:06
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Additions

  • Added final time sync
  • Added client disconnect timer
  • Added the ability to reload a save in-game without resetting progress
  • Added ping indicator tied to IGT toggle

Bugfixes

  • Fixed infinite spinjump sound
  • Fixed arm cannon repalette
  • Fixed scanning environment text
  • Fixed Genetic Labs softlock
  • Possibly fixed item and metroid map sync
  • Hopefully fixed crash when starting a new save
  • Fixed sometimes incorrect item percentage
  • Fixed reactor save station softlock
  • Fixed player grabbing health/ammo pickup overriding save station restock
  • Fixed the file select menu changing player stats
  • Fixed issue that only allowed random seed to sync once

Multiple adjustments were made to slightly reduce overall bandwidth usage.

Enter the server ip, your nametag, and server port in the mod settings.ini to connect. Pressing F1 will make an attempt to connect to the server. F2 will disconnect from the server. F3 will show the current random seed. F4 will toggle nametags.

To get random seeds to sync, follow these steps: Both players need to be connected on the main menu. One player needs to start a random run, and when they spawn in, the other players should get a message that says "Seed received." The other players should then be able to start a random run and the seed will be the same.

If you run into any issues or have suggestions, feel free to @milesthenerd in the AM2R Discord Server!

UPDATED SERVER: https://github.com/lassiterm/AM2R-Server/releases/tag/v1.1.1

To install the Linux version of the mod, replace the xdelta files in the patch_data folder of the Linux autopatcher with the ones from this zip. After patching, move the files in the move_to_assets folder into the assets folder for the game. Alternatively, you can add the files in the move_to_assets folder into the files_to_copy folder of the autopatcher. I couldn't verify that the second option worked for me, but it was suggested.

AM2R Co-op Mod Beta V1.1

03 Feb 06:23
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Additions

  • Player shadows that appear when players are in the same room
  • ipaddress.txt replaced with mod settings.ini
  • Message is shown when an upgrade is enabled/disabled
  • Icons next to the minimap indicate how many players are connected
  • Real-time minimap and map syncing
  • Player icons appear on the minimap and map to indicate locations
  • Nametag toggle with F4
  • Death syncing
  • Death does not reset progress
  • Reactor explosion sequence syncing
  • Metroid deaths while in the same room are immediately synced
  • Preferred color picking in mod settings.ini
  • Transition to credits syncing
  • Baby syncing

Bugfixes

  • Fixed crash if player is in Queen's mouth as she dies
  • Unnecessary packet sending fixed
  • Random failed syncs are much less likely

Enter the server ip, your nametag, and server port in the mod settings.ini to connect. Pressing F1 will make an attempt to connect to the server. F2 will disconnect from the server. F3 will show the current random seed. F4 will toggle nametags.

To get random seeds to sync, follow these steps: Both players need to be connected on the main menu. One player needs to start a random run, and when they spawn in, the other players should get a message that says "Seed received." The other players should then be able to start a random run and the seed will be the same.

If you run into any issues or have suggestions, feel free to @milesthenerd in the AM2R Discord Server!

Link to compatible server version: https://github.com/lassiterm/AM2R-Server/releases/tag/v1.1

AM2R Co-op Mod Beta V1.0.1

13 Jan 12:28
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  • Low performance on some computers should be fixed
  • [!] in gameplay menu should be fixed

AM2R Co-op Mod Beta V1.0

13 Jan 00:04
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First beta release! I can't find all the bugs on my own, so I've decided to do an initial release to gather feedback. The game should be completely playable from start to finish, but there may be some game-breaking bug I've missed. Let me know if you run into any issues!

The accompanying server can be found here: https://github.com/lassiterm/AM2R-Server/releases/tag/V1.2.1-beta