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mpris-monitor-ir.py
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mpris-monitor-ir.py
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#! /usr/bin/python3
import argparse
import enum
import logging
import subprocess
import threading
import time
# DBus interaction
import pydbus
from gi.repository import Gio, GLib
class MprisDbusMonitor(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
self.friendly_names = {}
self.playback_status_changed = None
self.player_removed = None
def run(self):
bus = pydbus.SystemBus()
# Subscribe to MPRIS events
bus.subscribe(object="/org/mpris/MediaPlayer2", iface="org.freedesktop.DBus.Properties",
signal="PropertiesChanged", signal_fired=self.properties_changed)
# Subscribe to name changes
bus.subscribe(object="/org/freedesktop/DBus", iface="org.freedesktop.DBus", signal="NameOwnerChanged",
arg0="org.mpris.MediaPlayer2", flags=Gio.DBusSignalFlags.MATCH_ARG0_NAMESPACE, signal_fired=self.name_owner_changed)
logger.info("Fetching names from D-Bus.")
# Load friendly names from bus
obj = bus.get("org.freedesktop.DBus")
for name in filter(lambda n: n.startswith("org.mpris.MediaPlayer2"), obj.ListNames()):
owner = obj.GetNameOwner(name)
self.friendly_names[owner] = name
logger.debug("{0} owns {1}.".format(owner, name))
# Start the main loop to monitor for events
self.loop = GLib.MainLoop()
logger.info("Monitoring for D-Bus signals.")
try:
self.loop.run()
except:
self.loop.quit()
def stop(self):
# Stop the Dbus loop
if self.loop:
self.loop.quit()
# Callback for PropertiesChanged signal
def properties_changed(self, sender, object, iface, signal, params):
_interface, values, *remaining = params
# Fetch friendly name if it exists
sender = self.friendly_names.get(sender, sender)
logger.debug("'{0}' '{1}' '{2}' '{3}' = '{4}'".format(
sender, object, iface, signal, params))
if self.playback_status_changed and "PlaybackStatus" in values:
self.playback_status_changed(sender, values["PlaybackStatus"])
# Callback for NameOwnerChanged signal
def name_owner_changed(self, sender, object, iface, signal, params):
name, old_owner, new_owner = params
logger.debug("'{0}' '{1}' '{2}' '{3}' = '{4}'".format(
sender, object, iface, signal, params))
# Remove old owner
if old_owner:
del self.friendly_names[old_owner]
if self.player_removed:
self.player_removed(name)
# Add new owner
if new_owner:
self.friendly_names[new_owner] = name
class SystemController():
class State(enum.Enum):
ACTIVE = 1
PAUSED = 2
IDLE = 3
def __init__(self, long, short):
self.short_timeout = short
self.long_timeout = long
self.state = SystemController.State.IDLE
self.timer = None
self.activate = None
self.deactivate = None
self._active_players = set()
def stop(self):
# Stop and destroy timer if present
if self.timer:
self.timer.cancel()
self.timer = None
def remove_player(self, sender):
# Treat removal like a stopped status
self.update(sender, "Stopped")
def update(self, sender, state):
logger.info("Player '{0}' status: {1}".format(sender, state))
if state == "Playing":
# Add the sender to the active list
logger.debug("Adding player '{0}' to active list.".format(sender))
self._active_players.add(sender)
# Activate if necessary
if self.state == SystemController.State.IDLE:
self._activate()
# Ensure state is active
self.state = SystemController.State.ACTIVE
# Disable the shutdown timer if running
if self.timer and self.timer.is_alive():
logger.debug("Disabled shutdown timer.")
self.timer.cancel()
# Delete existing timer
self.timer = None
elif state == "Paused":
# Player is not longer active
self._active_players.discard(sender)
logger.debug(
"Removed player '{0}' from active list.".format(sender))
# No action unless this is the last player
if len(self._active_players):
return
# Shouldn't have a timer unless we somehow went from STOPPED to PAUSED
assert (self.timer == None)
# Start shutdown timer with long interval
logger.debug(
"Starting long ({0} s) shutdown timer.".format(self.long_timeout))
self.timer = threading.Timer(self.long_timeout, self._deactivate)
self.timer.start()
self.state = SystemController.State.PAUSED
elif state == "Stopped":
# Player is not longer active
self._active_players.discard(sender)
logger.debug(
"Removed player '{0}' from active list.".format(sender))
# No action unless this is the last player
if len(self._active_players):
return
# Nothing to do if already idle
if self.state == SystemController.State.IDLE:
return
if self.state == SystemController.State.PAUSED:
# Cancel existing long timer
assert (self.timer)
self.timer.cancel()
elif self.timer:
# If timer exists, it should be running
assert (self.timer.is_alive())
return
# Start shutdown timer with short interval
logger.debug("Starting short ({0} s) shutdown timer.".format(
self.short_timeout))
self.timer = threading.Timer(self.short_timeout, self._deactivate)
self.timer.start()
def _activate(self):
logger.info("Enabling system power.")
if self.activate:
self.activate()
self.state = SystemController.State.ACTIVE
def _deactivate(self):
logger.info("Disabling system power.")
if self.deactivate:
self.deactivate()
self.state = SystemController.State.IDLE
# Stop and destroy timer if present
if self.timer:
self.timer.cancel()
self.timer = None
def main(args):
# Local functions to send on and off IR commands
def power_on():
subprocess.run(["ir-ctl", "-d", "/dev/lirc1",
"--scancode", "necx:0x404003"])
def power_off():
subprocess.run(["ir-ctl", "-d", "/dev/lirc1",
"--scancode", "necx:0x404000"])
# Create controller to handle system state
controller = SystemController(args.stop_timeout, args.pause_timeout)
controller.activate = power_on
controller.deactivate = power_off
# Start the MPRIS monitor
mpris_monitor = MprisDbusMonitor()
mpris_monitor.playback_status_changed = controller.update
mpris_monitor.player_removed = controller.remove_player
mpris_monitor.start()
# Wait on the monitor thread
try:
mpris_monitor.join()
except:
pass
logger.info("Shutting down.")
# Stop controller timers
controller.stop()
# Stop monitor thread
mpris_monitor.stop()
mpris_monitor.join()
if __name__ == "__main__":
# Basic log config
logging.basicConfig(
format='%(levelname)s: %(message)s', level=logging.INFO)
logger = logging.getLogger("mpris-monitor")
# Argument parsing
parser = argparse.ArgumentParser(description="Automate system power by subscribing to MPRIS D-Bus signals.",
formatter_class=argparse.ArgumentDefaultsHelpFormatter)
parser.add_argument(
"--pause_timeout", help="Disable system power when paused for this duration (seconds).", default=60, type=int)
parser.add_argument(
"--stop_timeout", help="Disable system power when stopped for this duration (seconds).", default=5, type=int)
parser.add_argument(
"--verbose", help="Enable debug messages.", action="store_true")
args = parser.parse_args()
if args.verbose:
logger.setLevel(logging.DEBUG)
try:
main(args)
except KeyboardInterrupt:
pass