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Adds:
These changes are building toward adding some kind of Nether Citadel structures, but progress on that will be slow (if it even gets finished at all) so may as well get feedback on these.
New nodes
Slabs, stairs and walls will be rather helpful for a structure, but I like to keep nodes to an absolute minimum so I'm in a bind and this adds a few to provide some building basics and bring netherrack and deep netherrack recipes in line with each other:
*walls are an optional-dependency on the walls mod (in MTG)
I think it's 9 new nodes, since many of these already existed.
Treasures
It would be nice to have treasure items that can only be obtained from the nether
Nether pickaxe
@lortas might be interested in the change to the Nether pickaxe.
Netherrack is hard to dig, and the nether pickaxe is already suitably hard to obtain, so I've weakened it a little against other nodes and made it able to mine 350 netherrack nodes before wearing out (instead of 35). Getting one might now be a priority for anyone wanting to build in the nether, and it could be a treasure item, but tool balancing is not my forte.
(It would also be possible to give the Nether pickaxe the ability to "silktouch" mine the Lava Crust nodes)
Staff of Light
I made a quick video of this because it's pretty cool, and I don't expect people to install a pull request to see it:
These combine / are inspired by @FaceDeer's torch crossbow and @Xanthin's Staff of Light (@-mentioned in case they wish to yoink anything from here back into theirs)
The staffs come in two flavors:
The Nether staff of Eternal Light has 60 shots and turns netherrack into glowstone, but the fun one is the one that lets you go wild with unlimited shots, with your "damage" to the nether being reverted 40 seconds later.
The staffs don't currently have recipes as I expect they will only be obtainable from dungeon chests or citadels etc.
untested with server lag (is there a way to simulate that?)