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Refer to the Whynot Readme for full rule descriptions/reasons.
In what ways might this mod take over the game?
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When could this mod be a strain on the server when no players are using the mod?
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When does this mod destroy player's work?
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Have you looked at the code? If so, what stood out as things that might need fixing?
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In what way might this mod be reduced to be more simple (as in "Keep it Simple Stupid") (ex: "the foobar mod could be made more simple by splitting into two mods, foo and bar")
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Is this mod survival freindly? What items that it provides that should be craftable/obtainable, but arent?
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When does this mod feel like cheating?
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Does this mod use the software "git" for version control? (note: we are asking about git. Github, Gitlab, notabug and hundreds of other git providers exist but are not specificly needed, although these do qualify).
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Upon testing this mod, what errors, odd behavior, or other incompatibilities were noticed?
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Other comments
TODO review mod
The text was updated successfully, but these errors were encountered:
Request
This is the URL for the mod I would like to be added:
https://forum.minetest.net/viewtopic.php?f=9&t=19470
My opinion on how it fits with the whynot rules:
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Other comments
TODO review mod
The text was updated successfully, but these errors were encountered: