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Mobs Redo API has just added a requested feature that highlights a mob when punched. This can be enabled in settings by toggling 'mob_hit_effect' to true having mobs glow a healthy orange colour, or using whatever 'damage_texture_modifier' is set to in the mob definition. Punched mobs can also play an 'injured' animation if it's set in the mob definition also.
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Mobs Redo API has just added a requested feature that highlights a mob when punched. This can be enabled in settings by toggling 'mob_hit_effect' to true having mobs glow a healthy orange colour, or using whatever 'damage_texture_modifier' is set to in the mob definition. Punched mobs can also play an 'injured' animation if it's set in the mob definition also.
Add relavant details
No response
The text was updated successfully, but these errors were encountered: