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redis_session.go
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/
redis_session.go
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package session
import (
"encoding/json"
"github.com/garyburd/redigo/redis"
"sync"
)
const (
SessionFlagNone = iota
SessionFlagModify
SessionFlagLoad
)
type RedisSession struct {
id string
pool *redis.Pool
data map[string]interface{}
rwlock sync.RWMutex
flag int
}
func NewRedisSession(id string, pool *redis.Pool) *RedisSession {
s := &RedisSession{
id: id,
pool: pool,
data: make(map[string]interface{},8),
rwlock: sync.RWMutex{},
flag: 0,
}
return s
}
func (r *RedisSession) Set (key string, value interface{}) error{
r.rwlock.Lock()
defer r.rwlock.Unlock()
r.data[key] = value
r.flag = SessionFlagModify
return nil
}
func (r *RedisSession) loadFromRedis() (err error) {
conn := r.pool.Get()
reply, err := conn.Do("GET", r.id)
if err != nil {
return
}
data, err := redis.String(reply, err)
if err != nil{
return
}
err = json.Unmarshal([]byte(data), &r.data)
if err != nil {
return
}
return
}
func (r *RedisSession) Get(key string) (result interface{}, err error){
r.rwlock.RLock()
defer r.rwlock.RUnlock()
// 实现一个延迟加载功能
if r.flag == SessionFlagNone {
// 初始化seesion为0 还未加载
err = r.loadFromRedis()
if err != nil {
return
}
}
result, ok := r.data[key]
if !ok {
err = ErrKeyNotExistInSession
return
}
return
}
func (m *RedisSession) Id() string {
return m.id
}
func (r *RedisSession) Del(key string) error {
r.rwlock.Lock()
defer r.rwlock.Unlock()
r.flag = SessionFlagModify
delete(r.data, key)
return nil
}
func (r *RedisSession) Save() (err error){
r.rwlock.Lock()
defer r.rwlock.Unlock()
if r.flag != SessionFlagModify {
return
}
data, err := json.Marshal(r.data)
if err != nil {
return
}
conn := r.pool.Get()
_, err = conn.Do("SET", r.id, string(data))
if err != nil {
return
}
return
}
func (m *RedisSession) IsModify() bool {
if m.flag == SessionFlagModify{
return true
}
return false
}