-
Notifications
You must be signed in to change notification settings - Fork 0
/
4_29_5:18
769 lines (715 loc) · 22.1 KB
/
4_29_5:18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
//
// main.cpp
// Blackjack Game
//
// Created by Luke Minniear on 4/21/14.
// Copyright (c) 2014 Team Juggernaut!. All rights reserved.
//
//#include "stdafx.h"
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
//#define scanf scanf_s
int blackjackStart(int playerBank);
void startDraw(int betAmount, int playerBank);
void draw(int betAmount, int playerBank, int startScore, int split);
void dealerDraw(int betAmount, int playerBank, int score);
void winning(int betAmount, int playerBank, int score, int dealerScore);
int cardDraw(int score, int x, int y);
void splitStart(int betAmount, int playerBank, int suit1, int cardValue, int suit2, int splitToggle, int score1);
void splitDraw(int betAmount, int playerBank, int startScore, int split, int cardValue, int suit2, int score1);
void splitDealerDraw(int betAmount, int playerBank, int score1, int score2);
int main()
{
char answer;
int playerBank = 100;
printf("Welcome to Blackjack! Would you like to begin? (Y,N): ");
scanf(" %c", &answer);
fflush(NULL);
if (answer == 'Y' || answer == 'y')
{
blackjackStart(playerBank);
}
else if (answer == 'N' || answer == 'n')
{
printf("\nToo bad! The dealer waits for no man!");
blackjackStart(playerBank);
}
else
{
printf("A simple Y or N would do...\n\n");
return main();
}
return 0;
}
int blackjackStart(int playerBank)
{
int betAmount;
char answer;
if (playerBank > 0)
{
printf("\n\nYou have $%i.", playerBank);
printf("\nPlace your bet: ");
scanf(" %i", &betAmount);
fflush(NULL);
if (betAmount > playerBank)
{
printf("\nDoes this look like a bank? We don't do loans here. Try again.");
blackjackStart(playerBank);
}
else if (betAmount == char())
{
printf("\nTry a number next time...");
}
else
{
startDraw(betAmount, playerBank);
}
}
else
{
printf("\n\nToo bad. You have nothing left.\nThanks for giving us ");
printf("all your money though! Want to see if you can do better next time? (Y,N): ");
scanf(" %c", &answer);
fflush(NULL);
if (answer == 'Y' || answer == 'y')
{
printf("\n\n");
main();
}
else if (answer == 'N' || answer == 'n')
{
printf("\nDon't kid yourself. Come on; you know you want to.(Y,N): ");
scanf(" %c", &answer);
fflush(NULL);
if (answer == 'Y' || answer == 'y')
{
printf("\n\n");
main();
}
else if (answer == 'N' || answer == 'n')
{
printf("\nFine. I know your kind though. They can't stay away for long...");
return 0;
}
else
{
printf("I'll take that as a yes...\n\n");
main();
}
}
else
{
printf("I'll take that as a yes...\n\n");
main();
}
}
return 0;
}
void startDraw(int betAmount, int playerBank)
{
char gamble;
int score;
int split;
srand(time(NULL));
int w = rand() % 4;
int x = 7;//rand() % 13;
int y = rand() % 4;
int z = 7;//rand() % 13;
score = cardDraw(cardDraw(0, w, x), y, z);
if (score == 21)
{
printf("\nBlackjack! You won this round...");
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else if (x == z)
{
printf("You're at %i.", score);
printf("\nWould you like to split? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'Y' || gamble == 'y')
{
split = 0;
splitStart(betAmount, playerBank, w, x, y, split, 0);
}
else if (gamble == 'N' || gamble == 'n')
{
printf("\nOkay, Hit or Stay? (H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
draw(betAmount, playerBank, score, split);
}
else if (gamble == 'S' || gamble == 's')
{
dealerDraw(betAmount, playerBank, score);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
draw(betAmount, playerBank, score, split);
}
else if (gamble == 'Y' || gamble == 'y')
{
dealerDraw(betAmount, playerBank, score);
}
else
{
printf("\nYep, you're staying then...\n");
dealerDraw(betAmount, playerBank, score);
}
}
}
else
{
printf("\nI guess that's a no then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
splitStart(betAmount, playerBank, w, x, y, split, 0);
}
else if (gamble == 'Y' || gamble == 'y')
{
split = 0;
draw(betAmount, playerBank, score, split);
}
else
{
split = 0;
printf("\nYep, that's a no then...\n");
draw(betAmount, playerBank, score, split);
}
}
}
else
{
printf("You're at %i.", score);
printf("\nHit or Stay?(H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
split = 0;
draw(betAmount, playerBank, score, split);
}
else if (gamble == 'S' || gamble == 's')
{
dealerDraw(betAmount, playerBank, score);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
split = 0;
draw(betAmount, playerBank, score, split);
}
else if (gamble == 'Y' || gamble == 'y')
{
dealerDraw(betAmount, playerBank, score);
}
else
{
printf("\nYep, you're staying then...\n");
dealerDraw(betAmount, playerBank, score);
}
}
}
}
void draw(int betAmount, int playerBank, int startScore, int split)
{
char gamble;
int score;
srand(time(NULL));
int x = rand() % 4;
int y = rand() % 13;
score = cardDraw(startScore, x, y);
if (score > 21)
{
printf("You're at %i.", score);
printf("\nBummer. You bust. ");
playerBank = playerBank - betAmount;
blackjackStart(playerBank);
}
else if (score == 21)
{
printf("\nBlackjack! You won this round...");
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else
{
printf("You're at %i.", score);
printf("\nHit or Stay?(H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
draw(betAmount, playerBank, score, split);
}
else if (gamble == 'S' || gamble == 's')
{
dealerDraw(betAmount, playerBank, score);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
draw(betAmount, playerBank, score, split);
}
else if (gamble == 'Y' || gamble == 'y')
{
dealerDraw(betAmount, playerBank, score);
}
else
{
printf("\nYep, you're staying then...\n");
dealerDraw(betAmount, playerBank, score);
}
}
}
}
void dealerDraw(int betAmount, int playerBank, int score)
{
int dealerScore= 0;
srand(time(NULL));
for (int i = 0 ; dealerScore < 17; i++)
{
int x = rand() % 4;
int y = rand() % 13;
dealerScore = cardDraw(dealerScore, x, y);
}
if (dealerScore == 21)
{
printf("\nDealer has Blackjack. You lose this round.");
playerBank = playerBank - betAmount;
blackjackStart(playerBank);
}
else if (dealerScore > 21)
{
printf("\nDealer has %i and busts. You win.", dealerScore);
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else
{
printf("\nDealer has %i.", dealerScore);
winning(betAmount, playerBank, score, dealerScore);
}
}
void winning(int betAmount, int playerBank, int score, int dealerScore)
{
if (dealerScore > score && dealerScore < 21)
{
printf("\nDealer wins. You lose.");
playerBank = playerBank - betAmount;
blackjackStart(playerBank);
}
else if (dealerScore == score)
{
printf("\nPush. A tie's kind of like kissing your sister.");
blackjackStart(playerBank);
}
else
{
printf("\nYou win. The dealer must be having a bad day.");
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
}
int cardDraw(int score, int x, int y)
{
char numCards[13] = {'A','J','Q','K'};
numCards[4] = 2;
numCards[5] = 3;
numCards[6] = 4;
numCards[7] = 5;
numCards[8] = 6;
numCards[9] = 7;
numCards[10] = 8;
numCards[11] = 9;
numCards[12] = 10;
char suits[4];
suits[0] = ((char)0x03);
suits[1] = ((char)0x04);
suits[2] = ((char)0x05);
suits[3] = ((char)0x06);
if (numCards[y] == 10)
{
printf(" _______ \n");
printf("/ | \n");
printf("| 10 | \n");
printf("| | \n");
printf("| %c | \n", suits[x]);
printf("| | \n");
printf("| 10 | \n");
printf("|_______/ \n");
score = score + 10;
}
else if (numCards[y] == 'A')
{
printf(" _______ \n");
printf("/ | \n");
printf("| %c | \n", numCards[y]);
printf("| | \n");
printf("| %c | \n", suits[x]);
printf("| | \n");
printf("| %c | \n", numCards[y]);
printf("|_______/ \n");
if (score > 10)
{
score = score + 1;
}
else
{
score = score + 11;
}
}
else if (numCards[y] == 'J' || numCards[y] == 'Q' || numCards[y] == 'K')
{
printf(" _______ \n");
printf("/ | \n");
printf("| %c | \n", numCards[y]);
printf("| | \n");
printf("| %c | \n", suits[x]);
printf("| | \n");
printf("| %c | \n", numCards[y]);
printf("|_______/ \n");
score = score + 10;
}
else
{
printf(" _______ \n");
printf("/ | \n");
printf("| %i | \n", numCards[y]);
printf("| | \n");
printf("| %c | \n", suits[x]);
printf("| | \n");
printf("| %i | \n", numCards[y]);
printf("|_______/ \n");
score = score + numCards[y];
}
return score;
}
void splitStart(int betAmount, int playerBank, int suit1, int cardValue, int suit2, int splitToggle, int score1)
{
int score2;
char gamble;
int split;
srand(time(NULL));
int w = rand() % 4;
int x = rand() % 13;
int y = rand() % 4;
int z = rand() % 13;
if (splitToggle == 0)
{
printf("\nFor the first hand you have...\n");
score1 = cardDraw(cardDraw(0, suit1, cardValue), w, x);
splitToggle = 1;
if (score1 == 21)
{
printf("\nBlackjack!\n");
splitStart(betAmount, playerBank, suit1, cardValue, suit2, splitToggle, score1);
}
else
{
split = 1;
printf("You're at %i.", score1);
printf("\nHit or Stay?(H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
splitDraw(betAmount, playerBank, score1, split, cardValue, suit2, score1);
}
else if (gamble == 'S' || gamble == 's')
{
splitStart(betAmount, playerBank, suit1, cardValue, suit2, splitToggle, score1);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
splitDraw(betAmount, playerBank, score1, split, cardValue, suit2, score1);
}
else if (gamble == 'Y' || gamble == 'y')
{
splitStart(betAmount, playerBank, suit1, cardValue, suit2, splitToggle, score1);
}
else
{
printf("\nYep, you're staying then...\n");
splitStart(betAmount, playerBank, suit1, cardValue, suit2, splitToggle, score1);
}
}
}
}
else
{
printf("\nFor the second hand you have...\n");
score2 = cardDraw(cardDraw(0, suit2, cardValue), y, z);
if (score2 == 21)
{
printf("\nBlackjack!\n");
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else
{
split = 2;
printf("You're at %i.", score2);
printf("\nHit or Stay?(H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
splitDraw(betAmount, playerBank, score2, split, cardValue, suit2, score1);
}
else if (gamble == 'S' || gamble == 's')
{
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
splitDraw(betAmount, playerBank, score2, split, cardValue, suit2, score1);
}
else if (gamble == 'Y' || gamble == 'y')
{
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else
{
printf("\nYep, you're staying then...\n");
splitDealerDraw(betAmount, playerBank, score1, score2);
}
}
}
}
}
void splitDraw(int betAmount, int playerBank, int startScore, int split, int cardValue, int suit2, int score1)
{
int score2;
char gamble;
srand(time(NULL));
int x = rand() % 4;
int y = rand() % 13;
if (split == 1)
{
score1 = cardDraw(startScore, x, y);
if (score1 > 21)
{
printf("You're at %i.", score1);
printf("\nThat's a bust for that one.\n");
splitStart(betAmount, playerBank, 0, cardValue, suit2, 2, score1);
}
else if (score1 == 21)
{
printf("\nBlackjack!\n");
splitStart(betAmount, playerBank, 0, cardValue, suit2, 1, score1);
}
else
{
printf("You're at %i.", score1);
printf("\nHit or Stay?(H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
splitDraw(betAmount, playerBank, startScore, split, cardValue, suit2, score1);
}
else if (gamble == 'S' || gamble == 's')
{
splitStart(betAmount, playerBank, 0, cardValue, suit2, 1, score1);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
splitDraw(betAmount, playerBank, startScore, split, cardValue, suit2, score1);
}
else if (gamble == 'Y' || gamble == 'y')
{
splitStart(betAmount, playerBank, 0, cardValue, suit2, 1, score1);
}
else
{
printf("\nYep, you're staying then...\n");
splitStart(betAmount, playerBank, 0, cardValue, suit2, 1, score1);
}
}
}
}
else
{
score2 = cardDraw(startScore, x, y);
if (score2 > 21)
{
printf("You're at %i.", score2);
printf("\nThat's a bust for that one.\n");
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else if (score2 == 21)
{
printf("\nBlackjack!\n");
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else
{
printf("You're at %i.", score2);
printf("\nHit or Stay?(H,S): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'H' || gamble == 'h')
{
splitDraw(betAmount, playerBank, startScore, split, cardValue, suit2, score1);
}
else if (gamble == 'S' || gamble == 's')
{
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else
{
printf("\nI guess you want to stay then...");
printf("\nYou sure? (Y,N): ");
scanf(" %c", &gamble);
fflush(NULL);
if (gamble == 'N' || gamble == 'n')
{
splitDraw(betAmount, playerBank, startScore, split, cardValue, suit2, score1);
}
else if (gamble == 'Y' || gamble == 'y')
{
splitDealerDraw(betAmount, playerBank, score1, score2);
}
else
{
printf("\nYep, you're staying then...\n");
splitDealerDraw(betAmount, playerBank, score1, score2);
}
}
}
}
}
void splitDealerDraw(int betAmount, int playerBank, int score1, int score2)
{
int dealerScore= 0;
srand(time(NULL));
for (int i = 0 ; dealerScore < 17; i++)
{
int x = rand() % 4;
int y = rand() % 13;
dealerScore = cardDraw(dealerScore, x, y);
}
if (dealerScore == 21)
{
if (score1 != 21 && score2 != 21)
{
printf("\nDealer has Blackjack. You lose this round.");
playerBank = playerBank - (2 * betAmount);
blackjackStart(playerBank);
}
else if (score1 != 21 && score2 == 21)
{
printf("\nDealer has Blackjack but so do you...You still lost though.");
playerBank = playerBank - betAmount;
blackjackStart(playerBank);
}
else if (score1 == 21 && score2 != 21)
{
printf("\nDealer has Blackjack but so do you...You still lost though.");
playerBank = playerBank - betAmount;
blackjackStart(playerBank);
}
else if (score1 == 21 && score2 == 21)
{
printf("\nDealer has Blackjack but so do you twice over...this is rare. You get a double win.");
playerBank = playerBank + (2 * betAmount);
blackjackStart(playerBank);
}
}
else if (dealerScore > 21)
{
if (score1 < 21 && score2 > 21)
{
printf("\nDealer has %i and busts also. You win.", dealerScore);
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else if (score1 > 21 && score2 < 21)
{
printf("\nDealer has %i and busts also. You win.", dealerScore);
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else
{
printf("\nDealer has %i and busts. You win both.", dealerScore);
playerBank = playerBank + (2 * betAmount);
blackjackStart(playerBank);
}
}
else
{
printf("\nDealer has %i.", dealerScore);
if (dealerScore > score1 && dealerScore > score2)
{
printf(" Dealer wins. You lose twice over.");
playerBank = playerBank - (2 * betAmount);
blackjackStart(playerBank);
}
else if (dealerScore < score1 && dealerScore < score2)
{
printf(" You win twice over...probably wont happen again though");
playerBank = playerBank + (2 * betAmount);
blackjackStart(playerBank);
}
else if (dealerScore > score1 && dealerScore < score2)
{
printf(" You win though...but only once.");
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else if (dealerScore < score1 && dealerScore > score2)
{
printf(" You win though...but only once.");
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
else
{
printf("..this is rare. Here, you win one.");
playerBank = playerBank + betAmount;
blackjackStart(playerBank);
}
}
}