Plenty of frames are over 16ms. Fix it. #3
Merged
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Hi, 通过Profile GPU Rendering看, 部分帧的绘制都超过了16ms。
追踪代码,发现onMeasure()被调用了多次,而其实我们代码里要实现的是子View的layout的变化,不需要再次重新Measure.
以此为思路, 找到根源在于requestLayout()方法。 这个方法会让父View重新measure & layout自己。 所以改动一下, 只layout自己的各个子项即可。
效果图稍后附上~