-
Notifications
You must be signed in to change notification settings - Fork 0
/
AIAppearence.swift
303 lines (265 loc) · 9.41 KB
/
AIAppearence.swift
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
//
// AlertDefaultText.swift
// AlertView
//
// Created by Misha Dovhiy on 06.06.2022.
//
import UIKit
public struct AIAppearence {
/**
- default Text Values
- setted values would be displeyed if showAlert or showLoading methods would be called without title or description parameters
*/
public var defaultText:Text = .init()
public var colors:Colors = .init()
/**
- showed when showAlert method called with error or success viewType
*/
public var images:Images?
public var additionalLaunchProperties:AIProperties?
/**
- sets custom duration for animations
*/
public var animations:Animations = .init()
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
public extension AIAppearence {
struct Animations {
/**
- default: 0.16
*/
public var performHide1:CGFloat = 0.16
/**
- default: 0.3
*/
public var performHide2:CGFloat = 0.3
/**
- default: 0.3
*/
public var setBackground:CGFloat = 0.3
/**
- default: 0.55
*/
public var generalAnimation:CGFloat = 0.55
/**
- default: 0.85
*/
public var generalAnimationSpring:CGFloat = 0.85
/**
- default: 0.3
*/
public var alertShow:CGFloat = 0.3
/**
- default: 0.35
*/
public var loadingShow1:CGFloat = 0.35
/**
- default: 0.15
*/
public var loadingShow2:CGFloat = 0.15
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
struct Images {
public var alertError:UIImage? = nil
public var alertSuccess:UIImage? = nil
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
struct AIProperties {
public var zPosition:CGFloat?
public var lineWidth:CGFloat?
public var mainCorners:CGFloat?
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
struct Text {
public var loading:String? = nil
public var standart:String = "Done"
public var internetError:(title:String, description:String) = (title:"Internet error", description:"Try again later")
public var error:String = "Error occurred"
public var okButton:String = "OK"
public var success:String = "Success"
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
}
public extension AIAppearence {
struct Colors {
/**
- sets colors for Alert state
- displayed when showAlert method called
*/
public var alertState:AlertStateColors? = nil
/**
- sets colors for Loading state
- displayed when showLoading method called
*/
public var activityState:loadingStateColors? = nil
public var buttom:ButtonColors? = nil
public var texts:TextColors? = nil
/**
- sets separetor color for buttons
*/
public var separetor:UIColor? = nil
fileprivate init(alertState: AlertStateColors? = nil,
activityState: loadingStateColors? = nil,
buttom: ButtonColors? = nil,
texts: TextColors? = nil,
separetor: UIColor? = nil) {
self.alertState = alertState
self.activityState = activityState
self.buttom = buttom
self.texts = texts
self.separetor = separetor
}
fileprivate init(_ from:GeneratedAppearence = .init()) {
let viewRes = from.view ?? UIColor.init(red: 20/255, green: 20/255, blue: 20/255, alpha: 1)
let loaderViewRes = from.loaderView ?? (from.view ?? UIColor.black)
let backgroundRes = from.background ?? (from.view ?? UIColor.init(red: 0/255, green: 0/255, blue: 0/255, alpha: 1))
var linkColor:UIColor!
if #available(iOS 13.0, *) {
linkColor = .link
} else {
linkColor = .systemBlue
}
self.init(alertState:
.init(background:backgroundRes.withAlphaComponent(from.alertBackAlpha),
view: viewRes,
errorHiglight: .red
),
activityState: .init(background: backgroundRes.withAlphaComponent(from.loaderBackAlpha),
view: loaderViewRes),
buttom: .init(link: from.buttom?.link ?? linkColor,
normal: from.buttom?.normal ?? .white),
texts: .init(title: from.texts?.title ?? .white,
description: from.texts?.description ?? .systemGray),
separetor: from.separetor ?? .gray
)
}
fileprivate static var `default`:Colors {
return .init()
}
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
public static func generate(
_ populator: (inout GeneratedAppearence) throws -> ()
) rethrows -> Self {
var message = GeneratedAppearence()
try populator(&message)
return .init(message)
}
public struct GeneratedAppearence {
public var view:UIColor? = nil
public var loaderView:UIColor? = nil
public var background:UIColor? = nil
public var alertBackAlpha:CGFloat = 0.6
public var loaderBackAlpha:CGFloat = 0.2
public var buttom:ButtonColors? = nil
public var texts:TextColors? = nil
public var separetor:UIColor? = nil
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
}
}
public extension AIAppearence {
struct AlertStateColors {
public var background:UIColor? = nil
public var view:UIColor? = nil
public var errorHiglight:UIColor? = nil
fileprivate init(background: UIColor? = nil, view: UIColor? = nil, errorHiglight: UIColor? = nil) {
self.background = background ?? Colors.default.alertState?.background
self.view = view ?? Colors.default.alertState?.view
self.errorHiglight = errorHiglight ?? Colors.default.alertState?.errorHiglight
}
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
struct loadingStateColors {
public var background:UIColor? = nil
public var view:UIColor? = nil
fileprivate init(background: UIColor? = nil, view: UIColor? = nil) {
self.background = background ?? Colors.default.activityState?.background
self.view = view ?? Colors.default.activityState?.view
}
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
struct ButtonColors {
public var link:UIColor? = nil
public var normal:UIColor? = nil
fileprivate init(link: UIColor? = nil, normal: UIColor? = nil) {
self.link = link ?? Colors.default.buttom?.link
self.normal = normal ?? Colors.default.buttom?.normal
}
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
struct TextColors {
public var title:UIColor? = nil
public var description:UIColor? = nil
fileprivate init(title: UIColor? = nil, description: UIColor? = nil) {
self.title = title ?? Colors.default.texts?.title
self.description = description ?? Colors.default.texts?.description
}
public static func with(
_ populator: (inout Self) throws -> ()
) rethrows -> Self {
var message = Self()
try populator(&message)
return message
}
}
}