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gamescreen.js
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gamescreen.js
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// gamescreen.js
// Copyright (c) 2014 AKIYAMA Kouhei
// This software is released under the MIT License.
(function(global){
if(!global.misohena){global.misohena = {};}
if(!global.misohena.js_sokoban){global.misohena.js_sokoban = {};}
var mypkg = global.misohena.js_sokoban;
var SCREEN_NORMAL = GameScreen.SCREEN_NORMAL = 0;
var SCREEN_MAXIMIZED = GameScreen.SCREEN_MAXIMIZED = 1;
var SCREEN_FULLSCREEN = GameScreen.SCREEN_FULLSCREEN = 2;
var CONTROL_HEIGHT = 30;
function px(v)
{
return v + "px";
}
mypkg.GameScreen = GameScreen;
function GameScreen(originalWidth, originalHeight)
{
var lastScreenState = SCREEN_NORMAL; // 最後に検出したフルスクリーン状態。
var maximizeInWindow = false; // 非フルスクリーン時にウィンドウ内最大化するならtrue。
var contentAreaKeepRatio = true; //contentAreaの縦横比をoriginalWidth,originalHeightの比率に固定するならtrue。contentAreaKeepSizeがtrueならfalseでもtrueとして扱う。
var contentAreaKeepSize = true; //contentAreaのwidth,heightをoriginalWidth,originalHeightに固定するならtrue。screenAreaとの大きさの違いはcontentArea.style.transformで調整する。
// Create HTMLElements
var screenArea = document.createElement("div");
screenArea.style.background = "#000000";
screenArea.style.overflow = "hidden";
screenArea.className = "gamescreen-screenarea";
var contentArea = document.createElement("div");
contentArea.className = "gamescreen-contentarea";
screenArea.appendChild(contentArea);
var controlBarObj = new ControlBar("gamescreen-controlbar");
screenArea.appendChild(controlBarObj.getElement());
// Backup initial styles
///@todo 変更したときにバックアップして、不要になったら戻す。
var oldBodyStyleOverflow = document.body.style.overflow;
var oldScreenAreaStylePosition = screenArea.style.position;
var oldViewportMetaElementContent;
// Observe window size
window.addEventListener("resize", onResize, false);
window.addEventListener("orientationchange", onResize, false);
screenArea.addEventListener("resize", onResize, false); //Chromeにおいて、翻訳バーや開発者用バーが消えるときにwindowのresizeイベントが発生しないので、screenAreaのresizeで代用する。
// Update style
onResize();
// public methods
this.getElement = function() { return screenArea;};
this.getElementContentArea = function() { return contentArea;};
this.getElementControlBar = function() { return controlBarObj.getElement();};
this.getControlBar = function() { return controlBarObj;};
// private methods
function setStyleNormal()
{
document.body.style.overflow = oldBodyStyleOverflow;
screenArea.style.display = "inline-block";
screenArea.style.position = oldScreenAreaStylePosition;
screenArea.style.left = "auto";
screenArea.style.top = "auto";
screenArea.style.width = "auto";
screenArea.style.height = "auto";
screenArea.style.zIndex = "auto";
contentArea.style.position = "relative";
contentArea.style.left = "0";
contentArea.style.top = "0";
contentArea.style.width = originalWidth + "px";
contentArea.style.height = originalHeight + "px";
contentArea.style.webkitTransformOrigin =
contentArea.style.transformOrigin = "left top";
contentArea.style.webkitTransform =
contentArea.style.transform = "";
controlBarObj.getElement().style.position = "static";
controlBarObj.getElement().style.left = "0";
controlBarObj.getElement().style.top = "0";
controlBarObj.getElement().style.width = "auto";
}
function setStyleMaximized()
{
document.body.style.overflow = "hidden"; //hide body scrollbar
var clientWidth = document.documentElement.clientWidth;
var clientHeight = document.documentElement.clientHeight;
screenArea.style.display = "block";
screenArea.style.position = "fixed";
screenArea.style.left = "0";
screenArea.style.top = "0";
screenArea.style.width = clientWidth + "px";
screenArea.style.height = clientHeight + "px";
screenArea.style.zIndex = "999999";
fitContentAreaToScreenArea(clientWidth, clientHeight);
}
function setStyleFullscreen()
{
document.body.style.overflow = "hidden"; //hide body scrollbar
screenArea.style.display = "block"; //inline-blockだとChromeでは100%で大きくならない。
screenArea.style.position = oldScreenAreaStylePosition;
screenArea.style.left = "auto";
screenArea.style.top = "auto";
screenArea.style.width = "100%";
screenArea.style.height = "100%";
screenArea.style.zIndex = "auto";
var clientWidth = screenArea.clientWidth;
var clientHeight = screenArea.clientHeight;
fitContentAreaToScreenArea(clientWidth, clientHeight);
}
function fitContentAreaToScreenArea(screenWidth, screenHeight)
{
if(contentAreaKeepRatio || contentAreaKeepSize){
var fitToHeight = screenWidth * originalHeight >= screenHeight * originalWidth;
var contentAreaWidth = fitToHeight
? originalWidth * screenHeight / originalHeight
: screenWidth;
var contentAreaHeight = fitToHeight
? screenHeight
: originalHeight * screenWidth / originalWidth;
var controlBarHeight = controlBarObj.getElement().clientHeight;
contentArea.style.position = "absolute";
contentArea.style.left = (screenWidth - contentAreaWidth)/2 + "px";
contentArea.style.top = (screenHeight - contentAreaHeight)/2 + "px";
if(contentAreaKeepSize){
contentArea.style.width = originalWidth + "px";
contentArea.style.height = originalHeight + "px";
contentArea.style.webkitTransformOrigin =
contentArea.style.transformOrigin = "left top";
contentArea.style.webkitTransform =
contentArea.style.transform = "scale(" + (contentAreaWidth / originalWidth) + "," + (contentAreaHeight / originalHeight) + ")";
}
else{
contentArea.style.width = contentAreaWidth + "px";
contentArea.style.height = contentAreaHeight + "px";
contentArea.style.webkitTransformOrigin =
contentArea.style.transformOrigin = "left top";
contentArea.style.webkitTransform =
contentArea.style.transform = "";
}
}
else{
contentArea.style.width = screenWidth + "px";
contentArea.style.height = screenHeight + "px";
}
controlBarObj.getElement().style.position = "absolute";
controlBarObj.getElement().style.left = "0px";
controlBarObj.getElement().style.top = (screenHeight - controlBarHeight) + "px";
controlBarObj.getElement().style.width = screenWidth + "px";
}
function onResize()
{
updateViewportMetaElement();
if(getFullscreenMode()){
setStyleFullscreen();
setLastScreenState(SCREEN_FULLSCREEN);
}
else{
if(maximizeInWindow){
setStyleMaximized();
setLastScreenState(SCREEN_MAXIMIZED);
}
else{
setStyleNormal();
setLastScreenState(SCREEN_NORMAL);
}
}
}
// Maximize methods
this.setMaximizeInWindow = setMaximizeInWindow;
function setMaximizeInWindow(b)
{
maximizeInWindow = b;
onResize();
}
// Fullscreen state methods
this.setFullscreenMode = setFullscreenMode;
function setFullscreenMode(b)
{
if(getFullscreenMode() == b){
return;
}
if(screenArea){
if(b){
if(screenArea.requestFullscreen) {
screenArea.requestFullscreen();
}
else if(screenArea.mozRequestFullScreen) {
screenArea.mozRequestFullScreen();
}
else if(screenArea.webkitRequestFullscreen) {
screenArea.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
}
else if(screenArea.msRequestFullscreen) {
screenArea.msRequestFullscreen();
}
}
else{
if(document.exitFullscreen) {
document.exitFullscreen();
}
else if(document.cancelFullScreen) {
document.cancelFullScreen();
}
else if(document.mozCancelFullScreen) {
document.mozCancelFullScreen();
}
else if(document.webkitCancelFullScreen) {
document.webkitCancelFullScreen();
}
else if(document.msExitFullscreen) {
document.msExitFullscreen();
}
}
}
}
this.getFullscreenMode = getFullscreenMode;
function getFullscreenMode()
{
return document.fullscreenElement
|| document.mozFullScreenElement
|| document.webkitFullscreenElement
|| document.msFullscreenElement;
}
this.isFullscreenAvailable = isFullscreenAvailable;
function isFullscreenAvailable()
{
return document.fullscreenEnabled
|| document.mozFullScreenEnabled
|| document.webkitFullscreenEnabled
|| document.msFullscreenEnabled;
}
// Screen state tracking methods
function setLastScreenState(state)
{
if(state != lastScreenState){
lastScreenState = state;
// ボタン状態を更新する。
if(screenModeControl){
screenModeControl.updateState();
}
// バーを自動的に隠すかどうかを設定する。
if(controlBarObj){
controlBarObj.setAutoHideMode(state != SCREEN_NORMAL);
}
}
}
this.getLastScreenState = getLastScreenState;
function getLastScreenState()
{
return lastScreenState;
}
// Viewport methods (surpress
function getViewportMetaElement()
{
var metaArray = document.getElementsByTagName("meta");
for(var index = 0; index < metaArray.length; ++index){
var elem = metaArray[index];
if(elem.getAttribute("name") == "viewport"){
return elem;
}
}
return null;
}
/**
* name=viewportと指定してあるmeta要素を返します。無ければ作ります。
*/
function aquireViewportMetaElement()
{
var currMeta = getViewportMetaElement();
if(currMeta){
return currMeta;
}
var newMeta = document.createElement("meta");
newMeta.setAttribute("name", "viewport");
document.getElementsByTagName("head")[0].appendChild(newMeta);
return newMeta;
}
function getOriginalHeightWithControl()
{
return originalHeight + (getFullscreenMode() ? 0 : controlBarObj.getElement().clientHeight);
}
/**
* viewportメタ要素を更新します。
*/
function updateViewportMetaElement()
{
// backup old content=
var meta = aquireViewportMetaElement();
if(oldViewportMetaElementContent === undefined){
oldViewportMetaElementContent = meta.getAttribute("content") || "";
}
if(!getFullscreenMode() && !maximizeInWindow){
meta.setAttribute("content", oldViewportMetaElementContent);
}
else{
//disable user scaling
meta.setAttribute("content", "initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no");
}
}
// ScreenModeControl
var screenModeControl = new ScreenModeControl(this);
}
GameScreen.wrap = wrapScreen;
function wrapScreen(content, originalWidth, originalHeight){
var screen = new GameScreen(originalWidth, originalHeight);
screen.getElementContentArea().appendChild(content);
return screen;
}
//
// ControlBar Button
//
function createButton()
{
var BUTTON_OPACITY_NORMAL = "0.6";
var BUTTON_OPACITY_HOVER = "1.0";
var BUTTON_HEIGHT = CONTROL_HEIGHT;
var div = document.createElement("div");
div.style.position = "relative";
div.style.height = px(BUTTON_HEIGHT);
div.style.lineHeight = px(BUTTON_HEIGHT);
div.style.display = "table-cell";
div.style.textAlign = "center";
div.style.verticalAlign = "middle";
div.style.marginLeft = "2px";
div.style.opacity = BUTTON_OPACITY_NORMAL;
div.style.fontSize = px(BUTTON_HEIGHT * 0.5);
div.style.cursor = "default";
div.style.userSelect =
div.style.msUserSelect =
div.style.MozUserSelect =
div.style.webkitUserSelect = "none";
div.addEventListener("mouseenter", function(e){ div.style.opacity = BUTTON_OPACITY_HOVER;});
div.addEventListener("mouseleave", function(e){ div.style.opacity = BUTTON_OPACITY_NORMAL;});
div.setDisabled = function(b){
div.style.display = b ? "none" : "";
return div;
};
div.setIcon = function(url, urlW, urlH, iconX, iconY, iconW, iconH){
div.style.width = px(iconW);
div.style.height = px(iconH);
div.style.background = "url(" + url + ") no-repeat " + px(iconX) + " " + px(iconY);
div.style.backgroundSize = px(urlW) + " " + px(urlH);
return div;
};
div.setOnClick = function(onClick){
div.addEventListener("click", onClick);
return div;
};
var textNode = null;
div.setText = function(text){
var newTextNode = text ? document.createTextNode(text) : null;
if(newTextNode){
div.insertBefore(newTextNode, textNode);
}
if(textNode){
div.removeChild(textNode);
}
textNode = newTextNode;
return div;
};
return div;
}
//
// ControlBar
//
mypkg.GameScreen.ControlBar = ControlBar;
function ControlBar(className)
{
var bar = document.createElement("div");
bar.className = className;
bar.style.height = px(CONTROL_HEIGHT);
bar.style.background = "rgba(20,20,20,0.7)";
bar.style.color = "#ffffff";
this.getElement = function(){return bar;};
this.add = add;
function add(ctrl, leftOrRight)
{
ctrl.style.cssFloat = leftOrRight || "left";
bar.appendChild(ctrl);
return ctrl;
}
this.addButton = addButton;
function addButton(leftOrRight)
{
return add(createButton(), leftOrRight);
}
// Auto Hide Mode
var autoHideMode = false;
var timer = null;
var opacity = 1.0;
var opacityVel = 0;
var TIMER_PERIOD = 20;
var OPACITY_VEL_HIDE = -0.01;
function onTime()
{
opacity += opacityVel;
if((opacityVel < 0 && opacity <= 0) ||
(opacityVel > 0 && opacity >= 1.00) ||
(opacityVel == 0)){
cancelBarAnimation();
}
bar.style.opacity = Math.min(1, Math.max(0, opacity));
}
function cancelBarAnimation()
{
if(timer !== null){
clearInterval(timer);
timer = null;
}
}
function hideBar(opacityFrom)
{
cancelBarAnimation();
opacity = 1.0 - OPACITY_VEL_HIDE * 1000 / TIMER_PERIOD;
opacityVel = OPACITY_VEL_HIDE;
timer = setInterval(onTime, TIMER_PERIOD);
}
function showBar()
{
cancelBarAnimation();
bar.style.opacity = 1.0;
}
function initAutoHideMode()
{
bar.addEventListener("mousemove", function(e){
if(autoHideMode){
showBar();
}
}, false);
bar.addEventListener("mouseleave", function(e){
if(autoHideMode){
hideBar();
}
}, false);
//bar.addEventListener("touchend", function(e){
// if(autoHideMode){
// hideBar();
// }
//}, false); ///@todo
}
this.setAutoHideMode = setAutoHideMode;
function setAutoHideMode(b)
{
autoHideMode = b;
if(b){
hideBar();
}
else{
showBar();
}
}
initAutoHideMode();
}
//
// Screen Mode Buttons
//
mypkg.GameScreen.ScreenModeControl = ScreenModeControl;
function ScreenModeControl(gameScreen)
{
var ICON_URL = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAHgAAAAeCAMAAADQFyqnAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAAZQTFRF////////VXz1bAAAAAJ0Uk5T/wDltzBKAAAAzUlEQVR42uSX0Q7CMAhFD///00aTRSHQQm3FaB/Hximw3d4hTYuvBi/ujvuKLpNKsL2oFzCjjR8Ex8k5Cn50XS89EfzodYMbJR70BXaCZIthXGrUsHBX6dRzcG0OJbDtfuKTQD/8nFEZHFUsU7DJVQRXBWcXWJrA0gSWfwbTBKYJzAr4DQExwkxC5qmdCGMwCTBDsNbenW81c/DCCZlyMxpsznGj+Thx7RRiI+B3MjJ7M7OTs0M5s1eSnpwNWwDvMbwnwJ8x9L/173QTYAD91gyN3Y8dkgAAAABJRU5ErkJggg==";
var ICON_WIDTH = 30; //oroginal 30px
var ICON_HEIGHT = 30; //original 30px
var ICON_X_SCREEN_NORMAL = -ICON_WIDTH*0;
var ICON_X_SCREEN_MAX_DOWN = -ICON_WIDTH*1;
var ICON_X_SCREEN_MAX_UP = -ICON_WIDTH*2;
var ICON_X_SCREEN_FULL = -ICON_WIDTH*3;
var ICON_Y_NORMAL = -ICON_HEIGHT*0;
var ICON_URL_WIDTH = ICON_WIDTH*4;
var ICON_URL_HEIGHT = ICON_HEIGHT*1;
var controlBar = gameScreen.getControlBar();
function addBtn(iconX, maximized, fullscreen)
{
function changeMode(e)
{
if(gameScreen){
if(typeof(maximized) == "boolean"){
gameScreen.setMaximizeInWindow(maximized);
}
if(typeof(fullscreen) == "boolean"){
gameScreen.setFullscreenMode(fullscreen);
}
}
}
return controlBar.addButton("right").
setOnClick(changeMode).
setIcon(ICON_URL, ICON_URL_WIDTH, ICON_URL_HEIGHT,
iconX, ICON_Y_NORMAL, ICON_WIDTH, ICON_HEIGHT);
}
var screenFullButton = addBtn(ICON_X_SCREEN_FULL, null, true);
var screenMaxDownButton = addBtn(ICON_X_SCREEN_MAX_DOWN, true, false);
var screenMaxUpButton = addBtn(ICON_X_SCREEN_MAX_UP, true, false);
var screenNormalButton = addBtn(ICON_X_SCREEN_NORMAL, false, false);
updateState();
this.updateState = updateState;
function updateState()
{
var state = gameScreen != null ? gameScreen.getLastScreenState() : -1;
if(screenNormalButton != null){
screenNormalButton.setDisabled(state == GameScreen.SCREEN_NORMAL);
}
if(screenMaxDownButton != null){
screenMaxDownButton.setDisabled(state != GameScreen.SCREEN_FULLSCREEN);
}
if(screenMaxUpButton != null){
screenMaxUpButton.setDisabled(state != GameScreen.SCREEN_NORMAL);
}
if(screenFullButton != null){
screenFullButton.setDisabled(
state == GameScreen.SCREEN_FULLSCREEN ||
!(gameScreen && gameScreen.isFullscreenAvailable()));
}
}
}
})(this);