Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

バブルゲームのサーバー内ハイスコア #12961

Closed
1 task
1STEP621 opened this issue Jan 10, 2024 · 2 comments
Closed
1 task

バブルゲームのサーバー内ハイスコア #12961

1STEP621 opened this issue Jan 10, 2024 · 2 comments
Assignees
Labels
✨Feature This adds/improves/enhances a feature

Comments

@1STEP621
Copy link
Contributor

Summary

バブルゲームにサーバー内ハイスコア・サーバー内ランキングがほしいです

Purpose

ユーザー内で競って遊べたら楽しそうだと思ったため

Do you want to implement this feature yourself?

  • Yes, I will implement this by myself and send a pull request
@1STEP621 1STEP621 added the ✨Feature This adds/improves/enhances a feature label Jan 10, 2024
@syuilo
Copy link
Member

syuilo commented Jan 10, 2024

チート対策を考える必要があるわね

@syuilo
Copy link
Member

syuilo commented Jan 10, 2024

エンジンがfully deterministicになったから、クライアントからはスコアを自己申告するのではなく操作ログとゲームシードを送り、サーバー側でそれを再生してスコアを計算するようにすればチート出来なくなりそう

@syuilo syuilo self-assigned this Jan 10, 2024
@syuilo syuilo closed this as completed in cf54c2b Jan 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
✨Feature This adds/improves/enhances a feature
Projects
None yet
Development

No branches or pull requests

2 participants