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This repository has been archived by the owner on Jul 16, 2020. It is now read-only.
Hi, while browsing your code I stumbled upon this bool flag which never gets reset and thus causes disk writes on every frame. Thought I'd bring this to your attention.
Hi, while browsing your code I stumbled upon this bool flag which never gets reset and thus causes disk writes on every frame. Thought I'd bring this to your attention.
interactive-unity-plugin/Source/InteractiveSDK/Assets/MixerInteractive/Source/Scripts/MixerInteractiveHelper.cs
Line 322 in 37b25aa
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