The Numark Mixtrack 3 and Numark Mixtrack Pro 3 are the same controller except that the Pro version has an integrated 4 channel output sound card and costs $50 more. If you use the non-Pro version, you would need a splitter cable <hardware-splitter-cables>
or separate audio interface <hardware-audio-interfaces>
to be able to preview tracks in headphones.
The microphone input on the Pro version is not available to the computer through the controller’s sound card. It is mixed with the main output in hardware, so this controller’s sound card is not suitable for broadcasting or recording the inputs. If you want to use the controller for broadcasting or recording, getting the non-Pro version with a separate audio interface <hardware-audio-interfaces>
with a microphone input is suggested.
2.1
Configuration options can be set in the mapping. You will need to edit the values below at the very top of the JavaScript file “Numark-Mixtrack-3-scripts.js” and save changes. Allowed values are “true” or “false” unless specified.
- TrackEndWarning: whether the Wheel button flashes near the end of a track
- iCutEnabled: whether to enable iCut with the jog wheel. See #platter/jog wheel section for details
- fastSeekEnabled: whether to enable fast seeking with the jog wheel. See #platter/jog wheel section for details
- smartPFL: When the Load button is used, the Cue/PFL button is automatically activated on the deck being loaded and deactivated on the other deck
- beatlooprollActivate: Use beatlooproll (slip mode loop) instead of beatloop command when using pads in Autoloop mode
- DarkMetalSkin: Specify if Dark Metal skin is used for your installation. This is required in order for Expand Library feature to work properly.
- FXMode: Select FX Mode based on skin used:
- value “1”: (Deere skin): Each deck is assigned its own Effect Unit with 3 effects per deck (e.g. Deck 1 = Effect Unit 1, Deck 2 = Effect Unit 2, etc…\
- value “2”: (other skins): FX button 1 = Effect Unit 1, Effect 1, FX Button 2 = Effect Unit 2, Effect 1, FX button 3 = Effect Unit 3, Effect 1. Effect settings are shared by each deck.\
- PitchBendOnWheelOff: allow nudge with wheel when wheel is not active.
- noPlayOnSyncDoublePress: Specify if Play is disabled on Sync button Double Press.
- ShiftFilterFX4: Specify Shift+Filter control behavior - FX parameter 4 (true) or Channel Gain (false)
SHIFT
+ Turn: allows selecting Play Lists and side navigation bar items.SHIFT
+ Push: opens / closes selected side navigation bar item.Note: This control does not affect the microphone volume which is summed with the final output of the main gain to the main output. Use the Mic Gain knob to control the microphone volume.
Adjusts the software’s audio output to the headphones, mixing between the cue (PFL) output and the main mix output.
Adjusts the volume for headphone cueing in the software.
SHIFT
+ LOAD
: Activates Fader Start mode for the corresponding (PFL Button is then blinking). Fader start guide: In fader start mode, not only you can press the play/pause button to play/pause the track, but if you move up the level fader (the volume fader if you prefer) of the deck, the track will be played and if you close it to zero, the track will be paused.Configurable option:
If the smartPFL option is set to true, the Cue/PFL button is automatically activated on the deck being loaded and deactivated on the other deck.
SHIFT
+ HIGH
: Adjust parameter 1 of the currently focused effect on this deck.SHIFT
+ MID
: Adjust parameter 2 of the currently focused effect on this deck.SHIFT
+ LOW
: Adjust parameter 3 of the currently focused effect on this deck.SHIFT
+ FILTER
: Adjust parameter 4 of the currently focused effect on this deck.If effect is unfocused then;
SHIFT
+ FILTER
Adjust the gain of the deck.SHIFT
+ CUE/PFL
: Toggle quantize modeAdjusts the volume of the deck
Controls the blend between the two decks
SHIFT
+ PITCH BEND -
/+
: Jump 1 beat backward/forward- If loop is activated, move loop by beatjump amount instead.
Adjust the speed of the music (activate keylock to adjust tempo without affecting pitch). Note that moving the fader down increases speed, as marked by the “+” at the bottom of the fader on the controller. This can be reversed in Mixxx’s preferences under Interface > Speed slider direction
SHIFT
+ Touch Strip: search through a track’s timelineTAP
+ BEATS
: Moves the beat grid left (turn counterclockwise) or right (turn clockwise)SHIFT
+ BEATS
: Adjust beatjump amountPADMODE
+ BEATS
: Adjust Sampler Volume. Left beat knob will adjust Samplers 1-4; Right knob will adjust Samplers 5-8SHIFT
+ FX1
: Select from the list of available effects for the respective effect.PADMODE
+ FX1
: Assign / unassign FX 1 to Instant FX. When assigned to Instant FX, the FX is instantly activated by touching the Strip and stopped when finger is lifted.TAP
+ FX1
: Focus this effect to allow adjusting its metaknob with the touch strip.SHIFT
+ FX2
: Select from the list of available effects for the respective effect.PADMODE
+ FX2
: Assign / unassign FX 1 to Instant FX. When assigned to Instant FX, the FX is instantly activated by touching the Strip and stopped when finger is lifted.TAP
+ FX2
: Focus this effect to allow adjusting its metaknob with the touch strip.SHIFT
+ FX3
: Select from the list of available effects for the respective effect.PADMODE
+ FX3
: Assign / unassign FX 1 to Instant FX. When assigned to Instant FX, the FX is instantly activated by touching the Strip and stopped when finger is lifted.TAP
+ FX3
: Focus this effect to allow adjusting its metaknob with the touch strip.SHIFT
+ TAP
: Toggles deck between deck 1-3 (left side) or deck 2-4 (right side). TAP LED will be RED when deck 3 is active (Left Tap) or deck 4 is active (Right Tap)TAP
+ HOTCUE 1
: Activates Brake effectTAP
+ HOTCUE 2
: Activates Spinback effectSHIFT
+ WHEEL
: Toggle slip mode on/offWHEEL
On + Touch platter: scratching: touch the platter and move itWHEEL
Off + Touch platter: If track is not playing, allows positioning the trackSHIFT
+ WHEEL
Off + Touch platter: fast seek through trackSHIFT
+ WHEEL
On + Touch platter: iCut mode: simulates a scratch routine with the jog wheel. When the jog wheel is turned back, the crossfader closes; when the jog wheel is turned forward the crossfader will open. As a visual reference, TAP LED and Wheel button LED will be ON.Configuration Options: The iCutEnabled and fastSeekEnabled options can be used to turn off iCut and fast seeking. These options may be helpful to avoid accidentally using these features when touching the platter with shift lock on.
This is used to change the operation mode of the top 4 performance pads. Pressing this button will light the pad indicating the currently active mode (Manual Loop, Auto Loop or Sampler).
Short Press: Press once to synchronize the tempo (BPM) to that of to that of the other track
Double Press: press twice QUICKLY to play the track immediately synchronized to the tempo (BPM) and to the phase of the other track, if the track was paused
Long Press (Sync Lock): Hold for at least half of a second to enable sync lock for this deck. Decks with sync locked will all play at the same tempo, and decks that also have quantize enabled will always have their beats lined up. If the Sync Lock was previously activated, it just deactivates it regardless of the Short press/Double Press
SHIFT
+ SYNC
: Toggle Key LockConfiguration Options: The noPlayOnSyncDoublePress option can be used to turn off Play on Sync Double Press.
cue mode <interface-cue-modes>
set in the Mixxx preferences.SHIFT
+ CUE
: Return the play head to the start of the track.SHIFT
+ PLAY/PAUSE
: Stutter the track from the last set cue point. If a cue point has not been set, the play head will return to the start of the track.The top row of pads is for controlling loops and samples. To select a mode, hold down the Pad Mode button and press one of the upper pads. An LED under the pad section indicates the currently selected mode. See the subsections below for details about each mode.
SHIFT
+ HOTCUE
: Deletes the assigned hotcue pointHold PADMODE
and press the pad marked Manual Loop (silkscreened above the pad) to assign the lower 4 pads to the functions listed below:
- Loop In – Sets the beginning of a loop: When assigned, the Pad LED will light blue
- Loop Out – Sets the end point for the loop: When assigned, the Pad LED will light blue
- On/Off – (De)activate the loop. If a loop has not been set, this button will have no effect.: When assigned, the Pad LED will light blue
- Loop x1/2 – Halve the length of the loop. Press
SHIFT
+ Loop x1/2 to double the length of the loop. x1/2 button is disabled unless the corresponding deck is set to be quantized
- Auto 1 – Sets and starts playback of a 2-beat autoloop.
- Auto 2 – Sets and starts playback of a 4-beat autoloop.
- Auto 3 – Sets and starts playback of a 8-beat autoloop.
- Auto 4 – Sets and starts playback of a 16-beat autoloop.
SHIFT
+ Auto 1 – Sets and starts playback of a 1/8-beat autoloop.SHIFT
+ Auto 2 – Sets and starts playback of a 1/4-beat autoloop.SHIFT
+ Auto 3 – Sets and starts playback of a 1/2-beat autoloop.SHIFT
+ Auto 4 – Sets and starts playback of a 1-beat autoloop.
If the pad is held down more than .5 second (Long Press), the Autoloop will be disabled once pad is released. On Short Press, the pad will behave as a normal button (ON on first press, OFF on second press)
Shift + Sample X will play loaded sample, but with Sampler unit Sync disabled
- Deck 1 - Sample 1 – Plays the sample assigned to Sample Pad 1 with the unit Sync activated.
- Deck 1 - Sample 2 – Plays the sample assigned to Sample Pad 2 with the unit Sync activated.
- Deck 1 - Sample 3 – Plays the sample assigned to Sample Pad 3 with the unit Sync activated.
- Deck 1 - Sample 4 – Plays the sample assigned to Sample Pad 4 with the unit Sync activated.
- Deck 2 - Sample 1 – Plays the sample assigned to Sample Pad 5 with the unit Sync activated.
- Deck 2 - Sample 2 – Plays the sample assigned to Sample Pad 6 with the unit Sync activated.
- Deck 2 - Sample 3 – Plays the sample assigned to Sample Pad 7 with the unit Sync activated.
- Deck 2 - Sample 4 – Plays the sample assigned to Sample Pad 8 with the unit Sync activated.
If the pad is held down more than .5 second (Long Press), the sampler will be disabled once pad is released. On Short Press, the pad will behave as a normal button (ON on first press, OFF on second press)
- Load sample by selecting track and pressing Sample X
- Pressing sample button when sample is already playing goes back to cue and plays
- Shift + sample to stop sample
- Eject sample by
TAP
+ Sample X