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launcher.props
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launcher.props
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir>$(SolutionDir)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\_work\intermediate\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>$(GAMENAME)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>../games/$(GAMENAME)/engine/inc;../games/$(GAMENAME)/core/inc;../games/$(GAMENAME)/window/inc;../games/$(GAMENAME)/deusex/inc;../games/$(GAMENAME)/extension/inc;../detours;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>PROJECTNAME=L"$(ProjectName)";_USE_MATH_DEFINES;NOMINMAX;_REALLY_WANT_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
</ClCompile>
<Link>
<AdditionalDependencies>uxtheme.lib;version.lib;Shlwapi.lib;Comctl32.lib;../games/$(GAMENAME)/engine/lib/engine.lib;../games/$(GAMENAME)/core/lib/core.lib;../games/$(GAMENAME)/extension/lib/extension.lib;../games/$(GAMENAME)/window/lib/window.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>
</BaseAddress>
<OutputFile>$(OutDir)$(GAMEEXE)</OutputFile>
<DataExecutionPrevention>false</DataExecutionPrevention>
<StackReserveSize>2097152</StackReserveSize>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<PostBuildEvent>
<Command>copy "$(TargetPath) " "$(GAMEDIR)\system\"</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
</Project>