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Feature suggestion: A setting for beast forms #45

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phduongSE opened this issue Jun 12, 2023 · 1 comment
Open

Feature suggestion: A setting for beast forms #45

phduongSE opened this issue Jun 12, 2023 · 1 comment
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enhancement New feature or request

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@phduongSE
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Disable on werewolf form or auto change to a different sets of settings on werewolf/vampire lord form.
I unwillingly turn into a werewolf at the end of "Ill Met by Moonlight" quest playing as a mage and got kill right after by the silver hands that appear out of nowhere.
I can't attack them because both of my hands were tied to magics by lamas hud :))). I had to create a seperate setting and change to it for the time being and i think for some werewolf or vampire lord playthoughs it would be kind of annoying to go to mcm and change setting every time you transform back and forth.

@mlthelama mlthelama self-assigned this Jun 12, 2023
@mlthelama mlthelama added the enhancement New feature or request label Jun 12, 2023
@mlthelama
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mlthelama commented Jun 12, 2023

Information for me:

  • hook to get the transformation to be able to update the HUD with the new Information.

quick workaround/implementation:

  • use seperate configuration and set that, add simple config what config to use for vampire or werewolf

nice implementation with other features:

  • add a configuration window with imgui for all the settings
  • might be annoying for controller users, but better for settings compaired to the MCM for the usage
  • side effect could be to get rid of the MCM and the esl and the mcm script
  • more effort to implement the first item because of all the possible dependencies
  • another side effect would be better implementation for replacers because of the optional mcm change

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