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World Editor crashing when opening huge maps #146

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Geovane2299 opened this issue Apr 8, 2020 · 1 comment · Fixed by #147
Closed

World Editor crashing when opening huge maps #146

Geovane2299 opened this issue Apr 8, 2020 · 1 comment · Fixed by #147

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@Geovane2299
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Geovane2299 commented Apr 8, 2020

I've made some testing in a 380 x 600 world, which seemed somewhat stable (even though when a bot tried to use a warp, the game crashed all the times, but I assumed it would work if I avoided it). But after creating a few areas, and saving, I've tested it out later but the game couldn't read the file anymore. Upon opening the World Editor, it happened the same when I tried creating bigger worlds: many graphical errors (mostly red "T"s as when you win a Level in the red team). All levels were deleted from the world, so it was completely lost.
Tl;dr the game crashes and world gets corrupted when you add a considerable amount of tiles on huge maps.
Link to download world file: https://mega.nz/file/HREySSKZ#YR6PW8aINRqXS026vfXRf2KoIOWZHx8VLHbQTMP8l6o

@mmatyas
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mmatyas commented Apr 25, 2020

Ok, world loading should be working now, here's the latest build.

As for crashing during the gameplay, that sounds like a separate bug -- it might got fixed but if it does happen again, feel free to report it!

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