-
Notifications
You must be signed in to change notification settings - Fork 74
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Netplay issues in alpha #8
Comments
HerbFargus commented 2 days ago: Initial Netplay Issues:
|
Ronoh55 commented a day ago
|
mmatyas commented a day ago: Yeah, most of these are because it's still alpha. The following can be considered bugs though:
|
|
|
At 1:16 in this video (https://www.youtube.com/watch?v=9MFRJI_Gpuc) me and herbfargus were trying to start a game and I got a message saying "[Warning] An unexpected client is trying to join the game". From what I could gather nobody had seen that message before and I could never get it to show up again. I'll write up a full list of issues we had tomorrow, but that was definitely the strangest thing. |
|
Bugs associated with map previews, map/skin sharing.
|
Skins aren’t always assigned to proper player. (ie. player 2 had player 3's chosen skin, and vice versa) This should be fixed now, could you test it? |
Probably won't get a chance to until Wednesday, but I will test soon. |
Should be fixed now:
|
It isn't really an issue so much as there is no visible difference between windowed and fullscreen on RetroPie since the runcommand script in RetroPie allows for loading screen resolutions dynamically and may very well be a factor that is causing full screen option to crash. it is now fixed |
|
whoever is set as host will have an input lag of 1-2 seconds |
This issue is for collecting netplay-related bugs discovered during the alpha testing.
Todo:
Outdated, needs verification:
Done:
The text was updated successfully, but these errors were encountered: