We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Why TextureView or SurfaceView are not supported?
The text was updated successfully, but these errors were encountered:
@TooLazyy Because you can't get a bitmap from opengl view easily
Sorry, something went wrong.
@TooLazyy It always need a bitmap to blur,however you can't get a bitmap from opengl view easily
It draws on different canvas and different threads. So the implementation could be complicated and buggy.
No branches or pull requests
Why TextureView or SurfaceView are not supported?
The text was updated successfully, but these errors were encountered: