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TextureView blur #17

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TooLazyy opened this issue Oct 2, 2017 · 3 comments
Closed

TextureView blur #17

TooLazyy opened this issue Oct 2, 2017 · 3 comments

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@TooLazyy
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TooLazyy commented Oct 2, 2017

Why TextureView or SurfaceView are not supported?

@tangxianqiang
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@TooLazyy Because you can't get a bitmap from opengl view easily

@tangxianqiang
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@TooLazyy It always need a bitmap to blur,however you can't get a bitmap from opengl view easily

@mmin18
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mmin18 commented Oct 30, 2017

It draws on different canvas and different threads. So the implementation could be complicated and buggy.

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