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Failing to open source file SoftMask.cginc #105
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@RodrigoManuelPerez |
@RodrigoManuelPerez |
@mob-sakai Thank you very much and I appreciate the support!! ^^ |
I’m happy to hear that! |
Sorry to resurrect this thread, but we're seeing this too. The folder in Packages appears to be called UI Soft Mask so I can see why it would fail to reference Packages/com.coffee.softmask-for-ugui. I've tried uninstalling/reinstalling without success. |
Just change the link to the right location. I had mine inside the asset folder. |
What is the right location? |
You probably don't need it anymore, but try this:
I hope it will help other users |
Hi this is my first issue ever so i'll try to do it right
The thin is that as soon as I try to attach the components SoftMaskeable and SoftMask, it throws me a shader error on the editor:
Shader error in 'Hidden/UI/Default (SoftMaskable)': failed to open source file: 'Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc' at line 59 (on d3d11)
This results into a missing texture and the mask image turns into the missing texture pink color
I'm working on Standalone(Windows/Mac/Linux) on Unity 2019.3.0f6 and I tried the last 2 release versions
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