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v1.2.0 Release Summary #19

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mob-sakai opened this issue Dec 12, 2018 · 0 comments
Closed

v1.2.0 Release Summary #19

mob-sakai opened this issue Dec 12, 2018 · 0 comments

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@mob-sakai
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New scaling system solves the particle effect scaling problem in most cases.

  • All ParticleSystem.ScalingModes are supported
  • All Canvas.RenderModes are supported
  • They look almost the same in all modes

New scaling system scales particle effect well even if you change the following parameters:

  • Camera.FieldOfView
  • CanvasScaler.MatchWidthOrHeight
  • Canvas.PlaneDistance

NOTE: If upgrading from v1.1.0, readjust the UIParticle.Scale property.

@mob-sakai mob-sakai added this to the v1.2.0 milestone Dec 12, 2018
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