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If I read it correctly, the expectation is that if FindAvailableNetwork indicates an overlap then requestPoolHelper can request another pool and the plugin will either return a different one or fail.
I have a plugin that does neither: it returns the same pool every time, because it is acting as glue to some pre-existing technology. Both Docker and the plugin spin rapidly, with Docker using a lot of CPU.
I think I can avoid getting into this situation by changing the way my plugin is called, but I might suggest putting a counter in requestPoolHelper to break the loop after some limit and tell the user what happened.
The text was updated successfully, but these errors were encountered:
If I read it correctly, the expectation is that if
FindAvailableNetwork
indicates an overlap thenrequestPoolHelper
can request another pool and the plugin will either return a different one or fail.I have a plugin that does neither: it returns the same pool every time, because it is acting as glue to some pre-existing technology. Both Docker and the plugin spin rapidly, with Docker using a lot of CPU.
I think I can avoid getting into this situation by changing the way my plugin is called, but I might suggest putting a counter in
requestPoolHelper
to break the loop after some limit and tell the user what happened.The text was updated successfully, but these errors were encountered: