Using enforceStates=true for BodyShape causes errors #251
Labels
bug
Critical/severe issue
L: Mechanics.MultiBody
Issue addresses Modelica.Mechanics.MultiBody
P: high
High priority issue
Milestone
Reported by mdempsey on 23 Dec 2009 13:32 UTC
In MSL 3.1 it is not possible to use the BodyShape component and set enforceStates=true.
The problem is that within the BodyShape component the variables r_0 and v_0 are to be used as states when enforceStates=true but this conflicts with the setting within the Body component that is used within BodyShape. The Body component also tries to enforce that it's variables r_0 and v_0 are to be used as states and this generates errors.
Migrated-From: https://trac.modelica.org/Modelica/ticket/251
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