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Unused sample zenject scripts in build (IL2CPP and Zenject) #272

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lucid-dreamm opened this issue Sep 8, 2022 · 0 comments
Open

Unused sample zenject scripts in build (IL2CPP and Zenject) #272

lucid-dreamm opened this issue Sep 8, 2022 · 0 comments

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@lucid-dreamm
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lucid-dreamm commented Sep 8, 2022

Does IL2CPP include unused scenes and scripts? because I see some logs related to these scripts without referencing especially classes with injection (zenject)
I see PlayerMoveHandler.FixedTick in logs
FixedTick method is like Update event function unity. It is an event function, I know it
PlayerMoveHandler has been used only in one scene (SpaceFighter zenject sample scnee)

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