This repository has been archived by the owner on Sep 21, 2022. It is now read-only.
/
ModProfileEditor.cs
389 lines (322 loc) · 13.4 KB
/
ModProfileEditor.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace ModIO.EditorCode
{
// NOTE(@jackson): Could do with a beauty-pass
[CustomEditor(typeof(ScriptableModProfile))]
public class ModProfileEditor : UnityEditor.Editor
{
// ------[ NESTED CLASSES ]------
protected class LoadingProfileViewPart : IModProfileViewPart
{
public void OnEnable(SerializedProperty editableProfileProperty, ModProfile baseProfile, UserProfile user) {}
public void OnDisable(){}
public void OnUpdate(){}
public bool IsRepaintRequired() { return false; }
public void OnGUI()
{
EditorGUILayout.HelpBox("Loading Mod Profile. Please wait...",
MessageType.Info);
}
}
// ------[ SERIALIZED PROPERTIES ]------
private SerializedProperty modIdProperty;
private SerializedProperty editableModProfileProperty;
// ------[ EDITOR CACHING ]------
private ModProfile profile;
private int initializedProfileId;
private UserProfile user;
// ------[ VIEW INFORMATION ]------
private IModProfileViewPart[] profileViewParts;
private bool isProfileSyncing;
protected Vector2 scrollPos;
protected bool isRepaintRequired;
// Profile Initialization
private bool isModListLoading;
private int modInitializationOptionIndex;
private ModProfile[] modList;
private string[] modOptions;
// Profile Load Fail
private string profileGetErrorMessage;
// ------[ INITIALIZATION ]------
protected virtual void OnEnable()
{
// Grab Serialized Properties
serializedObject.Update();
modIdProperty = serializedObject.FindProperty("modId");
initializedProfileId = modIdProperty.intValue;
editableModProfileProperty = serializedObject.FindProperty("editableModProfile");
isModListLoading = false;
profileViewParts = new IModProfileViewPart[]
{
new LoadingProfileViewPart()
};
// Profile Initialization
if(modIdProperty.intValue == ScriptableModProfile.UNINITIALIZED_MOD_ID)
{
this.profile = null;
if(UserAuthenticationData.instance.IsTokenValid)
{
this.isModListLoading = true;
this.modOptions = new string[]{ "Loading..." };
Action<WebRequestError> onError = (e) =>
{
WebRequestError.LogAsWarning(e);
isModListLoading = false;
};
ModManager.GetAuthenticatedUserProfile((userProfile) =>
{
this.user = userProfile;
// - Find User Mods -
Action<List<ModProfile>> onGetUserMods = (profiles) =>
{
modInitializationOptionIndex = 0;
modList = profiles.ToArray();
modOptions = new string[modList.Length];
for(int i = 0; i < modList.Length; ++i)
{
ModProfile mod = modList[i];
modOptions[i] = mod.name;
}
isModListLoading = false;
};
ModManager.FetchAuthenticatedUserMods(onGetUserMods, onError);
},
onError);
}
else
{
this.modOptions = new string[0];
}
modInitializationOptionIndex = 0;
}
else
{
// Initialize View
profile = null;
if(modIdProperty.intValue == 0)
{
profile = null;
profileViewParts = CreateProfileViewParts();
foreach(IModProfileViewPart viewPart in profileViewParts)
{
viewPart.OnEnable(editableModProfileProperty, null, this.user);
};
}
else
{
System.Action<ModProfile> onGetProfile = (p) =>
{
profile = p;
profileViewParts = CreateProfileViewParts();
foreach(IModProfileViewPart viewPart in profileViewParts)
{
viewPart.OnEnable(editableModProfileProperty, p, this.user);
};
profileGetErrorMessage = string.Empty;
};
System.Action<WebRequestError> onGetProfileError = (e) =>
{
profile = null;
profileViewParts = CreateProfileViewParts();
foreach(IModProfileViewPart viewPart in profileViewParts)
{
viewPart.OnEnable(editableModProfileProperty, null, this.user);
};
profileGetErrorMessage = ("Unable to fetch the mod profile data on the server.\n"
+ e.displayMessage);
};
ModManager.GetModProfile(modIdProperty.intValue,
onGetProfile,
onGetProfileError);
}
}
scrollPos = Vector2.zero;
isProfileSyncing = false;
// Events
EditorApplication.update += OnUpdate;
LoginWindow.userLoggedIn += OnUserLogin;
}
protected virtual void OnDisable()
{
foreach(IModProfileViewPart viewPart in profileViewParts)
{
viewPart.OnDisable();
}
EditorApplication.update -= OnUpdate;
LoginWindow.userLoggedIn -= OnUserLogin;
}
protected virtual void OnUserLogin(UserProfile userProfile)
{
this.user = userProfile;
this.OnDisable();
this.OnEnable();
}
protected virtual IModProfileViewPart[] CreateProfileViewParts()
{
return new IModProfileViewPart[]
{
new ModProfileInfoViewPart(),
new ModMediaViewPart(),
};
}
// ------[ GUI ]------
public override void OnInspectorGUI()
{
if(serializedObject.FindProperty("modId").intValue == ScriptableModProfile.UNINITIALIZED_MOD_ID)
{
LayoutProfileInitialization();
}
else
{
serializedObject.Update();
bool isProfileSyncRequested = false;
if(!String.IsNullOrEmpty(profileGetErrorMessage))
{
EditorGUILayout.HelpBox(profileGetErrorMessage, MessageType.Warning);
}
using(new EditorGUI.DisabledScope(isProfileSyncing))
{
if(profileViewParts != null
&& profileViewParts.Length > 0)
{
using(new EditorGUI.DisabledScope(modIdProperty.intValue == 0))
{
string syncButtonText;
if(profile == null)
{
syncButtonText = "Retry Fetching Server Data";
}
else
{
syncButtonText = "Pull Server Data Updates";
}
isProfileSyncRequested = GUILayout.Button(syncButtonText);
EditorGUILayout.Space();
}
}
foreach(IModProfileViewPart viewPart in profileViewParts)
{
viewPart.OnGUI();
}
serializedObject.ApplyModifiedProperties();
}
if(isProfileSyncRequested)
{
isProfileSyncing = true;
APIClient.GetMod(modIdProperty.intValue,
(modProfile) =>
{
CacheClient.SaveModProfile(modProfile);
this.profile = modProfile;
ScriptableModProfile smp = this.target as ScriptableModProfile;
Undo.RecordObject(smp, "Update Mod Profile");
smp.editableModProfile.ApplyBaseProfileChanges(profile);
isProfileSyncing = false;
profileGetErrorMessage = null;
this.OnDisable();
this.OnEnable();
},
(e) =>
{
isProfileSyncing = false;
profileGetErrorMessage = ("Unable to fetch the mod profile data on the server.\n"
+ e.displayMessage);
});
}
}
isRepaintRequired = false;
}
protected virtual void LayoutProfileInitialization()
{
EditorGUILayout.LabelField("Initialize Mod Profile");
// ---[ DISPLAY ]---
EditorGUILayout.Space();
if(GUILayout.Button("Create New"))
{
EditorApplication.delayCall += () =>
{
ScriptableModProfile smp = this.target as ScriptableModProfile;
Undo.RecordObject(smp, "Initialize Mod Profile");
smp.modId = 0;
smp.editableModProfile = new EditableModProfile();
OnDisable();
OnEnable();
isRepaintRequired = true;
};
}
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("---- OR ----");
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
EditorGUILayout.LabelField("Load Existing Profile");
if(user == null)
{
EditorGUILayout.HelpBox("Log in required to load existing mods",
MessageType.Info);
if(GUILayout.Button("Log In to mod.io"))
{
LoginWindow.GetWindow<LoginWindow>("Login to mod.io");
}
}
else if(modOptions.Length > 0)
{
using(new EditorGUI.DisabledScope(isModListLoading))
{
modInitializationOptionIndex = EditorGUILayout.Popup("Select Mod", modInitializationOptionIndex, modOptions);
if(GUILayout.Button("Load"))
{
ModProfile profile = modList[modInitializationOptionIndex];
EditorApplication.delayCall += () =>
{
ScriptableModProfile smp = this.target as ScriptableModProfile;
Undo.RecordObject(smp, "Initialize Mod Profile");
smp.modId = profile.id;
smp.editableModProfile = EditableModProfile.CreateFromProfile(profile);
string smpFilePath = AssetDatabase.GetAssetPath(smp);
string smpDir = System.IO.Path.GetDirectoryName(smpFilePath);
int profileCount
= System.IO.Directory.GetFiles(smpDir, profile.name + "*.asset").Length;
string fileNameAddition = (profileCount > 0
? " (" + profileCount.ToString() + ")"
: "");
AssetDatabase.RenameAsset(smpFilePath, profile.name + fileNameAddition + ".asset");
OnDisable();
OnEnable();
isRepaintRequired = true;
};
}
}
}
else
{
EditorGUILayout.HelpBox("No loadable mod profiles detected.",
MessageType.Info);
}
}
// ------[ UPDATE ]------
public virtual void OnUpdate()
{
if(modIdProperty.intValue != initializedProfileId)
{
this.OnDisable();
this.OnEnable();
}
foreach(IModProfileViewPart viewPart in profileViewParts)
{
viewPart.OnUpdate();
isRepaintRequired |= viewPart.IsRepaintRequired();
}
if(isRepaintRequired)
{
Repaint();
}
}
}
}
#endif