Skip to content
This repository has been archived by the owner on Sep 21, 2022. It is now read-only.

ModIO.CacheClient.LoadModLogo

Jackson Wood edited this page Feb 20, 2019 · 4 revisions

CacheClient.LoadModLogo

public static Texture2D LoadModLogo(int modId, string fileName, LogoSize size);

Parameters

Name Description
modId
fileName
size

Returns

Texture2D: Result of the function calculations

Description

Retrieves a mod logo from the cache if it matches the given fileName.

Clone this wiki locally