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main.py
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main.py
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import time
from turtle import Screen
import snake, scoreboard, food
def start_game():
screen_func = Screen()
screen_func.setup(width=600, height=600)
screen_func.bgcolor("black")
screen_func.title("Snake Game ")
screen_func.tracer(0)
snake_func = snake.SnakeGame()
food_func = food.Food()
scoreboard_num = scoreboard.ScoreBoard()
screen_func.listen()
screen_func.onkey(snake_func.up, "Up")
screen_func.onkey(snake_func.down, "Down")
screen_func.onkey(snake_func.left, "Left")
screen_func.onkey(snake_func.right, "Right")
segments = snake_func.segments
game_is_on = True
while game_is_on:
screen_func.update()
time.sleep(0.1)
snake_func.move()
if snake_func.head.distance(food_func) < 15:
food_func.refresh()
snake_func.extend()
scoreboard_num.increase_score()
if snake_func.head.xcor() > 290 or snake_func.head.xcor() < -290 or snake_func.head.ycor() > 290 or snake_func.head.ycor() < -290:
game_is_on = False
scoreboard_num.game_over()
for segment in segments[1:]:
if snake_func.head.distance(segment) < 10:
game_is_on = False
scoreboard_num.game_over()
screen_func.exitonclick()
start_game()