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Passive physics objects are exported as intangible #53

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Clockwork-Muse opened this issue Jan 15, 2021 · 1 comment
Closed

Passive physics objects are exported as intangible #53

Clockwork-Muse opened this issue Jan 15, 2021 · 1 comment

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@Clockwork-Muse
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... but passive physics objects in blender aren't intangible, so this behavior is surprising. Worse, this behavior is not documented or otherwise called out, making it hard to discover this as the cause.

Perhaps a better option is to set tangibility based on whether the physics object is part of any collision group

@Moguri
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Moguri commented Jan 20, 2021

#46 already exists for discussing how to best handle physics/collisions exporting (including intangible). Please join the discussion there. Closing this issue as duplicate.

@Moguri Moguri closed this as completed Jan 20, 2021
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