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model_add_user_to_team.go
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model_add_user_to_team.go
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// Code based on the AtlasAPI V2 OpenAPI file
package admin
import (
"encoding/json"
)
// AddUserToTeam struct for AddUserToTeam
type AddUserToTeam struct {
// Unique 24-hexadecimal digit string that identifies the MongoDB Cloud user.
Id string `json:"id"`
}
// NewAddUserToTeam instantiates a new AddUserToTeam object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAddUserToTeam(id string) *AddUserToTeam {
this := AddUserToTeam{}
this.Id = id
return &this
}
// NewAddUserToTeamWithDefaults instantiates a new AddUserToTeam object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAddUserToTeamWithDefaults() *AddUserToTeam {
this := AddUserToTeam{}
return &this
}
// GetId returns the Id field value
func (o *AddUserToTeam) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *AddUserToTeam) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *AddUserToTeam) SetId(v string) {
o.Id = v
}
func (o AddUserToTeam) MarshalJSONWithoutReadOnly() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AddUserToTeam) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
return toSerialize, nil
}