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model_team.go
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model_team.go
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// Code based on the AtlasAPI V2 OpenAPI file
package admin
import (
"encoding/json"
)
// Team struct for Team
type Team struct {
// Unique 24-hexadecimal digit string that identifies this team.
// Read only field.
Id *string `json:"id,omitempty"`
// List of one or more Uniform Resource Locators (URLs) that point to API sub-resources, related API resources, or both. RFC 5988 outlines these relationships.
// Read only field.
Links *[]Link `json:"links,omitempty"`
// Human-readable label that identifies the team.
Name string `json:"name"`
// List that contains the MongoDB Cloud users in this team.
Usernames *[]string `json:"usernames,omitempty"`
}
// NewTeam instantiates a new Team object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTeam(name string) *Team {
this := Team{}
this.Name = name
return &this
}
// NewTeamWithDefaults instantiates a new Team object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTeamWithDefaults() *Team {
this := Team{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise
func (o *Team) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Team) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *Team) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *Team) SetId(v string) {
o.Id = &v
}
// GetLinks returns the Links field value if set, zero value otherwise
func (o *Team) GetLinks() []Link {
if o == nil || IsNil(o.Links) {
var ret []Link
return ret
}
return *o.Links
}
// GetLinksOk returns a tuple with the Links field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Team) GetLinksOk() (*[]Link, bool) {
if o == nil || IsNil(o.Links) {
return nil, false
}
return o.Links, true
}
// HasLinks returns a boolean if a field has been set.
func (o *Team) HasLinks() bool {
if o != nil && !IsNil(o.Links) {
return true
}
return false
}
// SetLinks gets a reference to the given []Link and assigns it to the Links field.
func (o *Team) SetLinks(v []Link) {
o.Links = &v
}
// GetName returns the Name field value
func (o *Team) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *Team) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *Team) SetName(v string) {
o.Name = v
}
// GetUsernames returns the Usernames field value if set, zero value otherwise
func (o *Team) GetUsernames() []string {
if o == nil || IsNil(o.Usernames) {
var ret []string
return ret
}
return *o.Usernames
}
// GetUsernamesOk returns a tuple with the Usernames field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Team) GetUsernamesOk() (*[]string, bool) {
if o == nil || IsNil(o.Usernames) {
return nil, false
}
return o.Usernames, true
}
// HasUsernames returns a boolean if a field has been set.
func (o *Team) HasUsernames() bool {
if o != nil && !IsNil(o.Usernames) {
return true
}
return false
}
// SetUsernames gets a reference to the given []string and assigns it to the Usernames field.
func (o *Team) SetUsernames(v []string) {
o.Usernames = &v
}
func (o Team) MarshalJSONWithoutReadOnly() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Team) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["name"] = o.Name
if !IsNil(o.Usernames) {
toSerialize["usernames"] = o.Usernames
}
return toSerialize, nil
}