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model_user_access_role_assignment.go
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model_user_access_role_assignment.go
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// Code based on the AtlasAPI V2 OpenAPI file
package admin
import (
"encoding/json"
)
// UserAccessRoleAssignment struct for UserAccessRoleAssignment
type UserAccessRoleAssignment struct {
// Unique 24-hexadecimal digit string that identifies the organization API key.
// Read only field.
ApiUserId *string `json:"apiUserId,omitempty"`
// List of roles to grant this API key. If you provide this list, provide a minimum of one role and ensure each role applies to this project.
Roles *[]string `json:"roles,omitempty"`
}
// NewUserAccessRoleAssignment instantiates a new UserAccessRoleAssignment object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserAccessRoleAssignment() *UserAccessRoleAssignment {
this := UserAccessRoleAssignment{}
return &this
}
// NewUserAccessRoleAssignmentWithDefaults instantiates a new UserAccessRoleAssignment object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserAccessRoleAssignmentWithDefaults() *UserAccessRoleAssignment {
this := UserAccessRoleAssignment{}
return &this
}
// GetApiUserId returns the ApiUserId field value if set, zero value otherwise
func (o *UserAccessRoleAssignment) GetApiUserId() string {
if o == nil || IsNil(o.ApiUserId) {
var ret string
return ret
}
return *o.ApiUserId
}
// GetApiUserIdOk returns a tuple with the ApiUserId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAccessRoleAssignment) GetApiUserIdOk() (*string, bool) {
if o == nil || IsNil(o.ApiUserId) {
return nil, false
}
return o.ApiUserId, true
}
// HasApiUserId returns a boolean if a field has been set.
func (o *UserAccessRoleAssignment) HasApiUserId() bool {
if o != nil && !IsNil(o.ApiUserId) {
return true
}
return false
}
// SetApiUserId gets a reference to the given string and assigns it to the ApiUserId field.
func (o *UserAccessRoleAssignment) SetApiUserId(v string) {
o.ApiUserId = &v
}
// GetRoles returns the Roles field value if set, zero value otherwise
func (o *UserAccessRoleAssignment) GetRoles() []string {
if o == nil || IsNil(o.Roles) {
var ret []string
return ret
}
return *o.Roles
}
// GetRolesOk returns a tuple with the Roles field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAccessRoleAssignment) GetRolesOk() (*[]string, bool) {
if o == nil || IsNil(o.Roles) {
return nil, false
}
return o.Roles, true
}
// HasRoles returns a boolean if a field has been set.
func (o *UserAccessRoleAssignment) HasRoles() bool {
if o != nil && !IsNil(o.Roles) {
return true
}
return false
}
// SetRoles gets a reference to the given []string and assigns it to the Roles field.
func (o *UserAccessRoleAssignment) SetRoles(v []string) {
o.Roles = &v
}
func (o UserAccessRoleAssignment) MarshalJSONWithoutReadOnly() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o UserAccessRoleAssignment) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Roles) {
toSerialize["roles"] = o.Roles
}
return toSerialize, nil
}