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SKAutoCanvasRestore.xml
145 lines (139 loc) · 6.32 KB
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SKAutoCanvasRestore.xml
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<Type Name="SKAutoCanvasRestore" FullName="SkiaSharp.SKAutoCanvasRestore">
<TypeSignature Language="C#" Value="public class SKAutoCanvasRestore : IDisposable" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SKAutoCanvasRestore extends System.Object implements class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:SkiaSharp.SKAutoCanvasRestore" />
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.60.0.0</AssemblyVersion>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>Convenience class used to restore the canvas state in a using statement.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This class can be used in a using statement to save the state of the canvas
(matrix, clip and draw filter) allowing you to change these components and have
them automatically undone by virtue of having the
<xref:SkiaSharp.SKAutoCanvasRestore.Dispose> method restore the canvas state to
the state it was when this instance was created.
## Examples
```csharp
SKCanvas canvas = ...;
using (new SKAutoCanvasRestore(canvas)) {
// perform some transform
canvas.RotateDegrees(45);
// draw as usual
var paint = new SKPaint ();
canavs.DrawRect (10, 10, 100, 100, paint);
// automatically restore to original transform
}
```
]]></format>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SKAutoCanvasRestore (SkiaSharp.SKCanvas canvas);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class SkiaSharp.SKCanvas canvas) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKAutoCanvasRestore.#ctor(SkiaSharp.SKCanvas)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.60.0.0</AssemblyVersion>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="canvas" Type="SkiaSharp.SKCanvas" />
</Parameters>
<Docs>
<param name="canvas">The canvas whose state will be preserved.</param>
<summary>Creates a canvas restore point, invoking the <see cref="M:SkiaSharp.SKCanvas.Save" /> method.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SKAutoCanvasRestore (SkiaSharp.SKCanvas canvas, bool doSave);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class SkiaSharp.SKCanvas canvas, bool doSave) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKAutoCanvasRestore.#ctor(SkiaSharp.SKCanvas,System.Boolean)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.60.0.0</AssemblyVersion>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="canvas" Type="SkiaSharp.SKCanvas" />
<Parameter Name="doSave" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="canvas">The canvas whose state will be preserved.</param>
<param name="doSave">Whether or not to invoke <see cref="M:SkiaSharp.SKCanvas.Save" /> method at this point.</param>
<summary>Creates a canvas restore point.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKAutoCanvasRestore.Dispose" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IDisposable.Dispose</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.60.0.0</AssemblyVersion>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
<para>Disposes the canvas restore point, restoring the state of the canvas (matrix, clip and draw filter) to the state it was when the object was created.</para>
<para>This operation will not do anything if you had previously manually called the <see cref="M:SkiaSharp.SKAutoCanvasRestore.Restore" /> method.</para>
</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Restore">
<MemberSignature Language="C#" Value="public void Restore ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Restore() cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKAutoCanvasRestore.Restore" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.60.0.0</AssemblyVersion>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Restores the canvas restore point, restoring the state of the canvas (matrix, clip and draw filter) to the state it was when the object was creatd.</summary>
<remarks></remarks>
</Docs>
</Member>
</Members>
</Type>