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SKCodecAnimationDisposalMethod.xml
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SKCodecAnimationDisposalMethod.xml
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<Type Name="SKCodecAnimationDisposalMethod" FullName="SkiaSharp.SKCodecAnimationDisposalMethod">
<TypeSignature Language="C#" Value="public enum SKCodecAnimationDisposalMethod" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed SKCodecAnimationDisposalMethod extends System.Enum" />
<TypeSignature Language="DocId" Value="T:SkiaSharp.SKCodecAnimationDisposalMethod" />
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>Represents how the next frame in the image is based on the current frame.</summary>
<remarks></remarks>
</Docs>
<Members>
<Member MemberName="Keep">
<MemberSignature Language="C#" Value="Keep" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SkiaSharp.SKCodecAnimationDisposalMethod Keep = int32(1)" />
<MemberSignature Language="DocId" Value="F:SkiaSharp.SKCodecAnimationDisposalMethod.Keep" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKCodecAnimationDisposalMethod</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>The next frame should be drawn on top of this one.</summary>
</Docs>
</Member>
<Member MemberName="RestoreBackgroundColor">
<MemberSignature Language="C#" Value="RestoreBackgroundColor" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SkiaSharp.SKCodecAnimationDisposalMethod RestoreBackgroundColor = int32(2)" />
<MemberSignature Language="DocId" Value="F:SkiaSharp.SKCodecAnimationDisposalMethod.RestoreBackgroundColor" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKCodecAnimationDisposalMethod</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>The area inside this frame's rectangle should be cleared to the background color before drawing the next frame.</summary>
</Docs>
</Member>
<Member MemberName="RestorePrevious">
<MemberSignature Language="C#" Value="RestorePrevious" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SkiaSharp.SKCodecAnimationDisposalMethod RestorePrevious = int32(3)" />
<MemberSignature Language="DocId" Value="F:SkiaSharp.SKCodecAnimationDisposalMethod.RestorePrevious" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKCodecAnimationDisposalMethod</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>The next frame should be drawn on top of the previous frame - i.e. disregarding this one.</summary>
</Docs>
</Member>
</Members>
</Type>