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SKRuntimeEffectUniform.xml
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SKRuntimeEffectUniform.xml
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<Type Name="SKRuntimeEffectUniform" FullName="SkiaSharp.SKRuntimeEffectUniform">
<TypeSignature Language="C#" Value="public readonly ref struct SKRuntimeEffectUniform" />
<TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit SKRuntimeEffectUniform extends System.ValueType" />
<TypeSignature Language="DocId" Value="T:SkiaSharp.SKRuntimeEffectUniform" />
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.IsByRefLike]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.IsReadOnly]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Empty">
<MemberSignature Language="C#" Value="public static SkiaSharp.SKRuntimeEffectUniform Empty { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype SkiaSharp.SKRuntimeEffectUniform Empty" />
<MemberSignature Language="DocId" Value="P:SkiaSharp.SKRuntimeEffectUniform.Empty" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsEmpty">
<MemberSignature Language="C#" Value="public bool IsEmpty { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsEmpty" />
<MemberSignature Language="DocId" Value="P:SkiaSharp.SKRuntimeEffectUniform.IsEmpty" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="op_Implicit">
<MemberSignature Language="C#" Value="public static implicit operator SkiaSharp.SKRuntimeEffectUniform (SkiaSharp.SKMatrix value);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype SkiaSharp.SKRuntimeEffectUniform op_Implicit(valuetype SkiaSharp.SKMatrix value) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.op_Implicit(SkiaSharp.SKMatrix)~SkiaSharp.SKRuntimeEffectUniform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="SkiaSharp.SKMatrix" />
</Parameters>
<Docs>
<param name="value">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="op_Implicit">
<MemberSignature Language="C#" Value="public static implicit operator SkiaSharp.SKRuntimeEffectUniform (ReadOnlySpan<float> value);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype SkiaSharp.SKRuntimeEffectUniform op_Implicit(valuetype System.ReadOnlySpan`1<float32> value) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.op_Implicit(System.ReadOnlySpan{System.Single})~SkiaSharp.SKRuntimeEffectUniform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.ReadOnlySpan<System.Single>" />
</Parameters>
<Docs>
<param name="value">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="op_Implicit">
<MemberSignature Language="C#" Value="public static implicit operator SkiaSharp.SKRuntimeEffectUniform (float value);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype SkiaSharp.SKRuntimeEffectUniform op_Implicit(float32 value) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.op_Implicit(System.Single)~SkiaSharp.SKRuntimeEffectUniform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<param name="value">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="op_Implicit">
<MemberSignature Language="C#" Value="public static implicit operator SkiaSharp.SKRuntimeEffectUniform (float[] value);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype SkiaSharp.SKRuntimeEffectUniform op_Implicit(float32[] value) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.op_Implicit(System.Single[])~SkiaSharp.SKRuntimeEffectUniform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single[]" />
</Parameters>
<Docs>
<param name="value">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="op_Implicit">
<MemberSignature Language="C#" Value="public static implicit operator SkiaSharp.SKRuntimeEffectUniform (float[][] value);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype SkiaSharp.SKRuntimeEffectUniform op_Implicit(float32[][] value) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.op_Implicit(System.Single[][])~SkiaSharp.SKRuntimeEffectUniform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single[][]" />
</Parameters>
<Docs>
<param name="value">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="op_Implicit">
<MemberSignature Language="C#" Value="public static implicit operator SkiaSharp.SKRuntimeEffectUniform (Span<float> value);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype SkiaSharp.SKRuntimeEffectUniform op_Implicit(valuetype System.Span`1<float32> value) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.op_Implicit(System.Span{System.Single})~SkiaSharp.SKRuntimeEffectUniform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SkiaSharp.SKRuntimeEffectUniform</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Span<System.Single>" />
</Parameters>
<Docs>
<param name="value">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Size">
<MemberSignature Language="C#" Value="public int Size { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Size" />
<MemberSignature Language="DocId" Value="P:SkiaSharp.SKRuntimeEffectUniform.Size" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="WriteTo">
<MemberSignature Language="C#" Value="public void WriteTo (Span<byte> data);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void WriteTo(valuetype System.Span`1<unsigned int8> data) cil managed" />
<MemberSignature Language="DocId" Value="M:SkiaSharp.SKRuntimeEffectUniform.WriteTo(System.Span{System.Byte})" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="data" Type="System.Span<System.Byte>" />
</Parameters>
<Docs>
<param name="data">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>