SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (https://skia.org/). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
SkiaSharp provides cross-platform bindings for:
- .NET Standard 1.3
- .NET Core
- Windows Classic Desktop (Windows.Forms / WPF)
- Windows UWP (Desktop / Mobile / Xbox / HoloLens)
The API Documentation is available on the web to browse.
SkiaSharp is available as a convenient NuGet package, to use install the package like this:
nuget install SkiaSharp
Because there are multiple distros of Linux, and we cannot possibly support them all, we have a separate NuGet package that will contain the supported binaries for a few distros: SkiaSharp.NativeAssets.Linux. (distros) (more info)
Before building SkiaSharp:
- Python 2.7 is available in the
PATHenvironment variable on Windows
- Android NDK r14 is available in the
ANDROID_NDK_HOMEenvironment variable on macOS
- .NET Core is installed on all platforms
First, clone the repository:
$ git clone https://github.com/mono/SkiaSharp.git
Next, set up the submodules:
$ cd SkiaSharp $ git submodule update --init --recursive
Finally, build everything:
$ ./bootstrapper.sh -t everything
> .\bootstrapper.ps1 -t everything
Here are some links to show the differences in our code as compared to Google's code.