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IAnnotatable.cs
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IAnnotatable.cs
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace ICSharpCode.NRefactory
{
/// <summary>
/// Provides an interface to handle annotations in an object.
/// </summary>
public interface IAnnotatable
{
/// <summary>
/// Gets all annotations stored on this IAnnotatable.
/// </summary>
IEnumerable<object> Annotations {
get;
}
/// <summary>
/// Gets the first annotation of the specified type.
/// Returns null if no matching annotation exists.
/// </summary>
/// <typeparam name='T'>
/// The type of the annotation.
/// </typeparam>
T Annotation<T> () where T: class;
/// <summary>
/// Gets the first annotation of the specified type.
/// Returns null if no matching annotation exists.
/// </summary>
/// <param name='type'>
/// The type of the annotation.
/// </param>
object Annotation (Type type);
/// <summary>
/// Adds an annotation to this instance.
/// </summary>
/// <param name='annotation'>
/// The annotation to add.
/// </param>
void AddAnnotation (object annotation);
/// <summary>
/// Removes all annotations of the specified type.
/// </summary>
/// <typeparam name='T'>
/// The type of the annotations to remove.
/// </typeparam>
void RemoveAnnotations<T> () where T : class;
/// <summary>
/// Removes all annotations of the specified type.
/// </summary>
/// <param name='type'>
/// The type of the annotations to remove.
/// </param>
void RemoveAnnotations(Type type);
}
public abstract class AbstractAnnotatable : IAnnotatable
{
// Annotations: points either null (no annotations), to the single annotation,
// or to an AnnotationList.
// Once it is pointed at an AnnotationList, it will never change (this allows thread-safety support by locking the list)
protected object annotations;
sealed class AnnotationList : List<object>, ICloneable
{
// There are two uses for this custom list type:
// 1) it's private, and thus (unlike List<object>) cannot be confused with real annotations
// 2) It allows us to simplify the cloning logic by making the list behave the same as a clonable annotation.
public AnnotationList (int initialCapacity) : base(initialCapacity)
{
}
public object Clone ()
{
lock (this) {
AnnotationList copy = new AnnotationList (this.Count);
for (int i = 0; i < this.Count; i++) {
object obj = this [i];
ICloneable c = obj as ICloneable;
copy.Add (c != null ? c.Clone () : obj);
}
return copy;
}
}
}
public virtual void AddAnnotation (object annotation)
{
if (annotation == null)
throw new ArgumentNullException ("annotation");
retry: // Retry until successful
object oldAnnotation = Interlocked.CompareExchange (ref this.annotations, annotation, null);
if (oldAnnotation == null) {
return; // we successfully added a single annotation
}
AnnotationList list = oldAnnotation as AnnotationList;
if (list == null) {
// we need to transform the old annotation into a list
list = new AnnotationList (4);
list.Add (oldAnnotation);
list.Add (annotation);
if (Interlocked.CompareExchange (ref this.annotations, list, oldAnnotation) != oldAnnotation) {
// the transformation failed (some other thread wrote to this.annotations first)
goto retry;
}
} else {
// once there's a list, use simple locking
lock (list) {
list.Add (annotation);
}
}
}
public virtual void RemoveAnnotations<T> () where T : class
{
retry: // Retry until successful
object oldAnnotations = this.annotations;
AnnotationList list = oldAnnotations as AnnotationList;
if (list != null) {
lock (list)
list.RemoveAll (obj => obj is T);
} else if (oldAnnotations is T) {
if (Interlocked.CompareExchange (ref this.annotations, null, oldAnnotations) != oldAnnotations) {
// Operation failed (some other thread wrote to this.annotations first)
goto retry;
}
}
}
public virtual void RemoveAnnotations (Type type)
{
if (type == null)
throw new ArgumentNullException ("type");
retry: // Retry until successful
object oldAnnotations = this.annotations;
AnnotationList list = oldAnnotations as AnnotationList;
if (list != null) {
lock (list)
list.RemoveAll (obj => type.IsInstanceOfType (obj));
} else if (type.IsInstanceOfType (oldAnnotations)) {
if (Interlocked.CompareExchange (ref this.annotations, null, oldAnnotations) != oldAnnotations) {
// Operation failed (some other thread wrote to this.annotations first)
goto retry;
}
}
}
public T Annotation<T> () where T: class
{
object annotations = this.annotations;
AnnotationList list = annotations as AnnotationList;
if (list != null) {
lock (list) {
foreach (object obj in list) {
T t = obj as T;
if (t != null)
return t;
}
return null;
}
} else {
return annotations as T;
}
}
public object Annotation (Type type)
{
if (type == null)
throw new ArgumentNullException ("type");
object annotations = this.annotations;
AnnotationList list = annotations as AnnotationList;
if (list != null) {
lock (list) {
foreach (object obj in list) {
if (type.IsInstanceOfType (obj))
return obj;
}
}
} else {
if (type.IsInstanceOfType (annotations))
return annotations;
}
return null;
}
/// <summary>
/// Gets all annotations stored on this AstNode.
/// </summary>
public IEnumerable<object> Annotations {
get {
object annotations = this.annotations;
AnnotationList list = annotations as AnnotationList;
if (list != null) {
lock (list) {
return list.ToArray ();
}
} else {
if (annotations != null)
return new object[] { annotations };
else
return Enumerable.Empty<object> ();
}
}
}
}
}