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FSharpProject.fs
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FSharpProject.fs
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namespace MonoDevelop.FSharp
open System
open System.IO
open System.Threading.Tasks
open MonoDevelop.Core
open MonoDevelop.Core.Serialization
open MonoDevelop.Projects
open MonoDevelop.Projects.MSBuild
open System.Xml
open MonoDevelop.Core.Assemblies
open ExtCore.Control
module Project =
let FSharp3Import = "$(MSBuildExtensionsPath32)\\..\\Microsoft SDKs\\F#\\3.0\\Framework\\v4.0\\Microsoft.FSharp.Targets"
let FSharpImport = @"$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets"
let addConditionalTargets (msproject: MSBuildProject) =
let p = new MSBuildPropertyGroup()
p.SetValue("FSharpTargetsPath", FSharpImport, null, false, null)
msproject.AddPropertyGroup(p, true, null)
let p = new MSBuildPropertyGroup()
p.Condition <- "'$(VisualStudioVersion)' == '10.0' OR '$(VisualStudioVersion)' == '11.0'"
p.SetValue("FSharpTargetsPath", FSharp3Import, null, false, null)
msproject.AddPropertyGroup(p, true, null)
type FSharpProject() as self =
inherit DotNetProject()
do
self.RoslynLanguageName <- Microsoft.CodeAnalysis.LanguageNames.FSharp
// Keep the platforms combo of CodeGenerationPanelWidget in sync with this list
let supportedPlatforms = [| "anycpu"; "x86"; "x64"; "Itanium" |]
let oldFSharpProjectGuid = "{4925A630-B079-445D-BCD4-3A9C94FE9307}"
let supportedPortableProfiles = ["Profile7";"Profile47";"Profile78";"Profile259"]
///keyed on TargetProfile, Value: TargetFSharpCoreVersion, netcore
let profileMap =
Map.ofList ["Profile7", ("3.3.1.0", true)
"Profile47", ("2.3.5.1", false)
"Profile78", ("3.78.3.1", true)
"Profile259", ("3.259.3.1", true) ]
let mutable initialisedAsPortable = false
let isPortable (project:MSBuildProject) =
project.EvaluatedProperties.Properties
|> Seq.tryFind (fun i -> i.UnevaluatedValue.Equals(".NETPortable"))
|> Option.isSome
let directoryNameFromBuildItem (item:MSBuildItem) =
let itemInclude = item.Include.Replace('\\', Path.DirectorySeparatorChar)
Path.GetDirectoryName itemInclude
let normalizePath (path:string) =
path.Replace(Path.DirectorySeparatorChar, '\\')
let fixProjectFormatForVisualStudio (project:MSBuildProject) =
// Merge ItemGroups into one group ordered by folder name
// so that VS for Windows can load it.
let sharedAssetFiles = CompilerArguments.getSharedAssetFilesFromReferences self
let projectPath = project.FileName.ParentDirectory |> string
let projectFiles =
self.Files
|> Seq.filter(fun f -> f.BuildAction <> "Folder" &&
f.BuildAction <> "Reference" &&
not (sharedAssetFiles.Contains f.FilePath) &&
f.Include <> null &&
(not f.IsImported))
|> Seq.mapi(fun i f -> i, f)
|> List.ofSeq
let absolutePath path = MSBuildProjectService.FromMSBuildPath(projectPath, path)
let itemGroupsContainingFilesCount =
project.ItemGroups
|> Seq.map(fun group ->
group.Items
|> Seq.filter(fun item ->
projectFiles |> List.exists(fun (_i,f) -> f.Include = item.Include)))
|> Seq.choose Seq.tryHead
|> Seq.length
let allBuildItems =
project.GetAllItems()
|> Seq.filter(fun f -> f.Name <> "Folder" &&
f.Name <> "Reference" &&
f.Include <> null &&
(not f.IsImported))
|> Array.ofSeq
|> Array.sortBy(fun item ->
let res =
projectFiles
|> List.tryFind(fun(_i,f) -> f.Include = normalizePath item.Include)
match res with
| Some (i,_f) -> i
| None -> Int32.MaxValue)
let msbuildItems =
allBuildItems
|> Array.map (fun item -> item.Include, item)
let msbuildItemsInProjectFiles =
msbuildItems
|> List.ofSeq
|> List.map snd
let isParentDirectory folderName fileName =
if String.isEmpty folderName then
true
else
let absoluteFolder = DirectoryInfo (absolutePath folderName)
let absoluteFile = FileInfo (absolutePath fileName)
let rec isParentDirRec (dir:DirectoryInfo) =
match dir with
| null -> false
| dir when dir.FullName = absoluteFolder.FullName -> true
| _ -> isParentDirRec dir.Parent
isParentDirRec absoluteFile.Directory
let rec splitFilesByParent (items:MSBuildItem list) parentFolder list1 list2 =
match items with
| h :: t ->
if isParentDirectory parentFolder h.Include then
splitFilesByParent t parentFolder (h::list1) list2
else
splitFilesByParent t parentFolder list1 (h::list2)
| [] -> (list1 |> List.rev) @ (list2 |> List.rev)
let rec orderFiles items acc lastFolder =
match items with
| h :: t ->
let newFolder = directoryNameFromBuildItem h
if newFolder = lastFolder then
orderFiles t (h::acc) newFolder
else
let childrenFirst = (splitFilesByParent t newFolder [] [])
orderFiles childrenFirst (h::acc) newFolder
| [] -> acc |> List.rev
let msbuildIncludes =
msbuildItemsInProjectFiles
|> List.map(fun item -> item.Name, normalizePath item.Include)
|> Set.ofList
// Add any items that are projectFiles but not yet msbuild items to the unsorted list
// This is to fix a race condition that sometimes occurs - See #57689
let buildItems =
projectFiles
|> List.filter(fun (_i, file) -> not (msbuildIncludes.Contains (file.BuildAction, normalizePath file.Include)))
|> List.fold(fun state (_i, file) ->
(new MSBuildItem(file.BuildAction, Include=file.Include)) :: state) msbuildItemsInProjectFiles
let sortedItems =
orderFiles buildItems [] ""
|> List.distinctBy(fun i -> normalizePath i.Include)
let getItemByInclude includePath =
allBuildItems |> Array.tryFind(fun item -> item.Include = includePath)
let removeItemByInclude includePath =
getItemByInclude includePath
|> Option.iter(fun msbuildItem -> project.RemoveItem(msbuildItem, true))
// Remove duplicate that differs only by path separator
getItemByInclude (normalizePath includePath)
|> Option.iter(fun msbuildItem -> project.RemoveItem(msbuildItem, true))
if itemGroupsContainingFilesCount > 1 || msbuildItemsInProjectFiles <> sortedItems then
let newGroup = project.AddNewItemGroup()
for item in sortedItems do
removeItemByInclude item.Include
newGroup.AddItem item
[<ItemProperty ("TargetProfile", DefaultValue = "mscorlib")>]
member val TargetProfile = "mscorlib" with get, set
[<ItemProperty ("TargetFSharpCoreVersion", DefaultValue = "")>]
member val TargetFSharpCoreVersion = String.Empty with get, set
[<ItemProperty ("UseStandardResourceNames", DefaultValue = false)>]
member val UseStandardResourceNames = true with get, set
override x.IsPortableLibrary = initialisedAsPortable
override x.OnReadProject(progress, project) =
initialisedAsPortable <- isPortable project
base.OnReadProject(progress, project)
override x.OnReadProjectHeader(progress, project) =
initialisedAsPortable <- isPortable project
base.OnReadProjectHeader(progress, project)
override x.OnSupportsFramework (framework) =
if isPortable self.MSBuildProject then
framework.Id.Identifier = TargetFrameworkMoniker.ID_PORTABLE && supportedPortableProfiles |> List.exists ((=) framework.Id.Profile)
else base.OnSupportsFramework (framework)
override x.OnInitializeFromTemplate(createInfo, options) =
base.OnInitializeFromTemplate(createInfo, options)
if options.HasAttribute "FSharpPortable" then initialisedAsPortable <- true
if options.HasAttribute "TargetProfile" then x.TargetProfile <- options.GetAttribute "TargetProfile"
if options.HasAttribute "TargetFSharpCoreVersion" then x.TargetFSharpCoreVersion <- options.GetAttribute "TargetFSharpCoreVersion"
override x.OnGetDefaultImports (imports) =
base.OnGetDefaultImports (imports)
if initialisedAsPortable then
let fsharpPortableImport =
@"$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.Portable.FSharp.Targets"
imports.Add(fsharpPortableImport)
else
Project.addConditionalTargets base.MSBuildProject
imports.Add("$(FSharpTargetsPath)")
override x.OnWriteProject(monitor, msproject) =
base.OnWriteProject(monitor, msproject)
fixProjectFormatForVisualStudio msproject
let globalGroup = msproject.GetGlobalPropertyGroup()
maybe {
//Fix pcl netcore and TargetFSharpCoreVersion
let! targetFrameworkProfile = x.TargetFramework.Id.Profile |> Option.ofString
let! fsharpcoreversion, netcore = profileMap |> Map.tryFind targetFrameworkProfile
do globalGroup.SetValue ("TargetFSharpCoreVersion", fsharpcoreversion, "", true)
let targetProfile = if netcore then "netcore" else "mscorlib"
do globalGroup.SetValue ("TargetProfile", targetProfile, "mscorlib", true) } |> ignore
// This removes the old guid on saving the project
let removeGuid (innerText:string) guidToRemove =
innerText.Split ( [|';'|], StringSplitOptions.RemoveEmptyEntries)
|> Array.filter (fun guid -> not (guid.Equals (guidToRemove, StringComparison.OrdinalIgnoreCase)))
|> String.concat ";"
try
let fsimportExists =
msproject.Imports
|> Seq.exists (fun import -> import.Project.EndsWith("FSharp.Targets", StringComparison.OrdinalIgnoreCase))
if fsimportExists then
globalGroup.GetProperties()
|> Seq.tryFind (fun p -> p.Name = "ProjectTypeGuids")
|> Option.iter (fun currentGuids -> let newProjectTypeGuids = removeGuid currentGuids.Value oldFSharpProjectGuid
currentGuids.SetValue(newProjectTypeGuids))
with exn -> LoggingService.LogWarning("Failed to remove old F# guid", exn)
[<Obsolete>]
override x.OnCompileSources(items, config, configSel, monitor) =
let asms = (x.GetReferences configSel).Result
CompilerService.Compile(items, config, asms, configSel, monitor)
override x.OnCreateCompilationParameters(config, kind) =
let pars = new FSharpCompilerParameters()
config.CompilationParameters <- pars
// Set up the default options
if supportedPlatforms |> Array.exists (fun x -> x.Contains(config.Platform)) then pars.PlatformTarget <- config.Platform
match kind with
| ConfigurationKind.Debug ->
pars.AddDefineSymbol "DEBUG"
pars.Optimize <- false
pars.GenerateTailCalls <- false
| ConfigurationKind.Release ->
pars.Optimize <- true
pars.GenerateTailCalls <- true
| _ -> ()
//pars.DocumentationFile <- config.CompiledOutputName.FileNameWithoutExtension + ".xml"
pars :> DotNetCompilerParameters
override x.OnGetSupportedClrVersions() =
[| ClrVersion.Net_2_0; ClrVersion.Net_4_0; ClrVersion.Net_4_5; ClrVersion.Clr_2_1 |]
override x.OnFileAddedToProject(e) =
base.OnFileAddedToProject(e)
if not self.Loading then MDLanguageService.invalidateFiles e
override x.OnFileRemovedFromProject(e) =
base.OnFileRemovedFromProject(e)
if not self.Loading then MDLanguageService.invalidateFiles e
override x.OnFileRenamedInProject(e) =
base.OnFileRenamedInProject(e)
if not self.Loading then MDLanguageService.invalidateFiles e
override x.OnFilePropertyChangedInProject(e) =
base.OnFilePropertyChangedInProject(e)
if not self.Loading then MDLanguageService.invalidateFiles e
override x.OnReferenceAddedToProject(e) =
base.OnReferenceAddedToProject(e)
if not self.Loading then MDLanguageService.invalidateProjectFile self.FileName
override x.OnReferenceRemovedFromProject(e) =
base.OnReferenceRemovedFromProject(e)
if not self.Loading then MDLanguageService.invalidateProjectFile self.FileName
//override x.OnFileRenamedInProject(e)=
// base.OnFileRenamedInProject(e)
// if not self.Loading then invalidateProjectFile()
override x.OnNameChanged(e)=
base.OnNameChanged(e)
if not self.Loading then MDLanguageService.invalidateProjectFile self.FileName
override x.OnGetDefaultResourceId(projectFile) =
projectFile.FilePath.FileName
override x.OnModified(e) =
base.OnModified(e)
if not self.Loading && not self.IsReevaluating then MDLanguageService.invalidateProjectFile self.FileName
member x.GetOrderedReferences(config:ConfigurationSelector) =
async {
let orderAssemblyReferences = MonoDevelop.FSharp.OrderAssemblyReferences()
let! asms = x.GetReferences config
let references =
CompilerArguments.getReferencesFromProject (x, config, asms)
|> Seq.choose (fun ref -> if (ref.Contains "mscorlib.dll" || ref.Contains "FSharp.Core.dll")
then None
else
let ref = ref |> String.replace "-r:" ""
if File.Exists ref then Some ref
else None )
|> Seq.distinct
|> Seq.toArray
return orderAssemblyReferences.Order references
}
member x.ReevaluateProject(e) =
let task = base.OnReevaluateProject (e)
async {
do! task
MDLanguageService.invalidateProjectFile self.FileName
}
override x.OnReevaluateProject(monitor) =
x.ReevaluateProject monitor |> StartAsyncAsTask monitor.CancellationToken :> Task
override x.OnDispose () =
languageService.HideStatusIcon (string self.FileName.FullPath)
// FIXME: is it correct to do it every time a project is disposed?
//Should only be done on solution close
//langServ.ClearLanguageServiceRootCachesAndCollectAndFinalizeAllTransients()
base.OnDispose ()